Commit graph

40 commits

Author SHA1 Message Date
Mike Primm
b955120b8b Adjust handling of transparent biome shading files (grass, foliage), as used in Painter's texture pack 2011-12-23 13:32:27 +08:00
Mike Primm
ba2ceef2ee Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
Mike Primm
8332bcc2f4 More corrections to texture scale handling with transparent textures 2011-10-30 13:04:35 +08:00
Mike Primm
4624de5d8d Add support for config option (ic2-support) for enable of Industrial Craft 2011-10-30 11:58:55 +08:00
Mike Primm
12a8fe407e Fix scaling of transparencies in textures 2011-10-30 11:58:55 +08:00
Mike Primm
2012c63921 Defend against trap if renderdata/ directory doesn't exist (deleted by user) 2011-10-29 22:26:14 +08:00
Mike Primm
fc171ead9e Start of Industrial Craft 2 texture support 2011-10-24 23:44:38 -05:00
Mike Primm
cdded1de59 Add new/updated blocks for 1.9-pre4 (white-stone, air portal) 2011-10-13 22:57:33 -05:00
Mike Primm
9e3b2297b8 Add 'waterbiomeshaded' option to control water biome shading 2011-10-04 22:05:47 -05:00
Mike Primm
22a903eac4 Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
fbd8cac954 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
Mike Primm
85d6f23d31 Fix glass pane tops 2011-09-10 23:42:21 -05:00
Mike Primm
5fc08324d2 Split renderdata (generated data) from normal block data - to help
with custom block work
2011-08-30 03:23:11 +08:00
Mike Primm
d91f89baa2 Disable IOImage cache use for image loads 2011-08-26 03:59:35 +08:00
Mike Primm
eea435fa69 Add pistonmoved event handling, full rendering for piston and extension 2011-08-14 10:36:47 +08:00
Mike Primm
78c2f613b1 Fix alpha-blending on scaled textures, and mask textures 2011-08-13 11:03:16 +08:00
Mike Primm
3701ff697f Add handling for texture packs that don't provide all needed files -
fall through to standard pack when needed
2011-08-10 14:54:25 -05:00
Mike Primm
b679acb553 Check for overflow on biome lookup - prevent exceptions on some worlds 2011-08-09 00:18:38 -05:00
Mike Primm
66496e4eb6 Improve texture rendering for redstone wire 2011-07-30 01:22:05 -05:00
Mike Primm
9e0abbf3d2 Shader fine tuning 2011-07-25 02:38:30 -05:00
Mike Primm
e0e3e0fa18 Tune render performance 2011-07-25 02:16:00 -05:00
Mike Primm
e5a7c05fc5 Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
Mike Primm
b3a15022e8 Add shader option to disable biome shading, disable biome shading on non-normal worlds 2011-07-24 17:14:45 -05:00
Mike Primm
004b70581f Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded 2011-07-23 15:29:47 -05:00
Mike Primm
b46d85f89e Shift models and texture data into 'renderdata' directory 2011-07-23 09:30:22 -05:00
Mike Primm
50e7c3856c Add block transparency attributes to improve lighting accuracy 2011-07-19 23:34:01 -05:00
Mike Primm
2dfa729260 Undo bad fix - broke some models 2011-07-19 16:39:09 -05:00
Mike Primm
09fd5abc2f Fix wool coloring in texture support 2011-07-19 01:47:46 -05:00
Mike Primm
90b3d682ad Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00
Mike Primm
929175ebfc Add handling for custom_still_water, custom_still_lava, etc 2011-07-17 20:51:51 -05:00
Mike Primm
cdfab824cc Fix texture pack scaling support 2011-07-17 18:13:03 -05:00
Mike Primm
c9a225536e Different Bukkit schedule spin workaround, that isn't so slow
Generalize texture image loading
2011-07-17 16:19:24 -05:00
Mike Primm
5208825555 Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt 2011-07-17 11:02:22 -05:00
Mike Primm
a8f3f17513 Correct wood grain orientation from top 2011-07-17 02:42:35 -05:00
Mike Primm
caacea0004 Finish first pass of texture mapping 2011-07-17 02:20:13 -05:00
Mike Primm
d70d9a75c6 First pass functional texture pack shader :) 2011-07-16 16:51:46 -05:00
Mike Primm
79d63be6f3 Start on texture pack shader 2011-07-15 23:19:05 -05:00
Mike Primm
f461b67459 More texture pack work 2011-07-15 17:37:54 -05:00
Mike Primm
2e58ba2b70 Fix non-power-of-two scaling on models and textures 2011-07-15 09:29:27 -05:00
Mike Primm
e5b0dd3c82 Start on texture pack loader/scaler 2011-07-15 08:28:09 -05:00