Commit graph

110 commits

Author SHA1 Message Date
Mike Primm
bdd3238498 Adjust nethershadows lighting 2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e Add 'nethershadows' lighting (accurate for more gradual light dropoff
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
6552b49626 Change chat 'scrollback' setting to be consistent with existing defaults. 2011-09-29 11:17:53 +08:00
Mark Riedesel
478fb115c4 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4 Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
612f381777 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
425bf0e21a Add 'swampshaded' optional setting 2011-09-25 22:47:52 -05:00
Mike Primm
fbd8cac954 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
mikeprimm
c238d66d16 Fix missing data= attribute for lily pad 2011-09-23 15:16:18 -05:00
Mike Primm
910bef70e0 Add support for 1.9 blocks and textures 2011-09-22 22:55:48 -05:00
Mike Primm
9f1d059c23 Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
Mike Primm
1698379ae4 Make redstone torches redder, fix jack-o-lantern orientation for 1.8 2011-09-22 02:07:41 +08:00
Mike Primm
b0f9ed5efe Fix sign models and textures 2011-09-19 13:36:05 -05:00
Mike Primm
b6e67efe0a Fix farmland textures 2011-09-19 12:43:28 -05:00
Mike Primm
58eb95ec9e Make cactus semi-transparent (subtle lighting issues) 2011-09-16 23:49:13 +08:00
Mike Primm
488486018b Add silverfish block data handling (stone, cobblestone, stone bricks) 2011-09-14 11:43:35 -05:00
Mike Primm
b1c726cd8c Add control of label for playermarkers layer (label attribute) 2011-09-14 13:27:08 +08:00
Mike Primm
dfcd34d4dd Add sorting and ordering controls for layer control (layerprio attribute) 2011-09-14 13:02:02 +08:00
Mike Primm
8d0b94e75f Add /dmarker updateicon, /dmarker deleteicon - add APIs for updating icon file and deleting icons 2011-09-13 11:34:54 +08:00
Mike Primm
c8d1b0939f Add open models for fence gates 2011-09-12 10:31:15 +08:00
Mike Primm
4d6799d967 Add 'portal' and 'minecart' standard icons for Markers 2011-09-11 18:31:04 -05:00
Mike Primm
a0c8d0ac63 Add 'coord' client component - show world coords of mouse pointer 2011-09-11 17:48:04 -05:00
Mike Primm
40e73dab3e Fix new stair and stem transparency 2011-09-11 13:31:09 -05:00
Mike Primm
ad33c5477e Add pumpkin and melon stems 2011-09-11 13:24:01 -05:00
Mike Primm
784df2017c Improve fence gate model 2011-09-11 12:28:28 -05:00
Mike Primm
bcbf97a334 Add full mushroom texture maps (exterior vs interior, stems) 2011-09-11 10:40:27 -05:00
Mike Primm
85d6f23d31 Fix glass pane tops 2011-09-10 23:42:21 -05:00
Mike Primm
01d9015867 More 1.8 block support - gates, glass panes, iron fences, vines 2011-09-10 23:15:57 -05:00
Mike Primm
04b3dadc1d Start 1.8 block textures and models 2011-09-10 15:53:38 -05:00
FrozenCow
fc4b07e753 Made the different version numbers refer to version in pom.xml. 2011-09-09 20:35:22 +02:00
Mike Primm
e344e9cc60 Add hide-by-default attribute to marker sets, /dmarker updateset 2011-09-09 11:05:00 +08:00
Mike Primm
75d8edc96e Add /dmarker addicon command 2011-09-08 11:42:28 +08:00
Mike Primm
062cba5578 Add support for showing spawn points as map markers 2011-09-08 09:47:00 +08:00
Mike Primm
a5cf76c983 Add 'hidebydefault' option for Markers layers 2011-09-08 00:23:38 +08:00
Mike Primm
76ff3fb5f7 Add marker set commands - addset, deleteset, listsets 2011-09-06 14:19:49 +08:00
Mike Primm
76eacd4322 Add support for using signs to define markers 2011-09-06 07:53:48 +08:00
Mike Primm
464cff018a Make all /dmarker command match-on-label as well as id:<id> 2011-09-05 14:35:29 +08:00
Mike Primm
2d9f75a73f Complete first drop of /dmarker commands and client support 2011-09-04 23:40:00 -05:00
Mike Primm
0338bb6f3a Put markers in a component, add generic component update messages 2011-09-03 16:49:18 -05:00
Mike Primm
c29786407a Add default marker set 2011-09-02 23:02:23 -05:00
Mike Primm
f108146e86 Fix texture rotation for NE and SW rail corners 2011-09-02 14:22:13 -05:00
Mike Primm
a10477d17d Frame out API and data handling for markers support 2011-09-01 01:01:51 -05:00
Mike Primm
c20c065f55 Add support for 'http-reponse-headers' attribute to add custom response headers 2011-08-29 21:33:41 -05:00
Mike Primm
a9b73237de Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning 2011-08-29 21:00:05 -05:00
Mike Primm
f6f4ee26c1 Split renderdata (generated data) from normal block data - to help
with custom block work
2011-08-29 14:21:39 -05:00
Mike Primm
816fb7d558 Add first pass of Factions support 2011-08-28 21:31:04 -05:00
FrozenCow
931b6ceb66 Changed version to 0.22. 2011-08-27 17:13:56 +02:00
Mike Primm
40bc3e30e2 Add hidebydefault setting to playermarkers component too 2011-08-26 14:23:32 +08:00
Mike Primm
f210cd1f52 Add hidebydefault option for regions layers 2011-08-26 13:57:05 +08:00