Mike Primm
bdd3238498
Adjust nethershadows lighting
2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e
Add 'nethershadows' lighting (accurate for more gradual light dropoff
...
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
6552b49626
Change chat 'scrollback' setting to be consistent with existing defaults.
2011-09-29 11:17:53 +08:00
Mark Riedesel
478fb115c4
Added scrollback option to webchat.
...
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.
Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4
Add 'hideores' option to make ore blocks look like plain stone
2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272
Switch default center point for maps to spawn point
2011-09-29 10:48:40 +08:00
Mike Primm
612f381777
Fix vines to use foliagecolor shading, fix global default handling for swampshaded
2011-09-25 23:23:17 -05:00
Mike Primm
425bf0e21a
Add 'swampshaded' optional setting
2011-09-25 22:47:52 -05:00
Mike Primm
fbd8cac954
Add 1.9 swamp biome shading, workaround chunk snapshot biome bug
2011-09-25 22:35:53 -05:00
mikeprimm
c238d66d16
Fix missing data= attribute for lily pad
2011-09-23 15:16:18 -05:00
Mike Primm
910bef70e0
Add support for 1.9 blocks and textures
2011-09-22 22:55:48 -05:00
Mike Primm
9f1d059c23
Add support for saving/restoring of pending tile updates on server stops/start
2011-09-21 23:18:23 -05:00
Mike Primm
1698379ae4
Make redstone torches redder, fix jack-o-lantern orientation for 1.8
2011-09-22 02:07:41 +08:00
Mike Primm
b0f9ed5efe
Fix sign models and textures
2011-09-19 13:36:05 -05:00
Mike Primm
b6e67efe0a
Fix farmland textures
2011-09-19 12:43:28 -05:00
Mike Primm
58eb95ec9e
Make cactus semi-transparent (subtle lighting issues)
2011-09-16 23:49:13 +08:00
Mike Primm
488486018b
Add silverfish block data handling (stone, cobblestone, stone bricks)
2011-09-14 11:43:35 -05:00
Mike Primm
b1c726cd8c
Add control of label for playermarkers layer (label attribute)
2011-09-14 13:27:08 +08:00
Mike Primm
dfcd34d4dd
Add sorting and ordering controls for layer control (layerprio attribute)
2011-09-14 13:02:02 +08:00
Mike Primm
8d0b94e75f
Add /dmarker updateicon, /dmarker deleteicon - add APIs for updating icon file and deleting icons
2011-09-13 11:34:54 +08:00
Mike Primm
c8d1b0939f
Add open models for fence gates
2011-09-12 10:31:15 +08:00
Mike Primm
4d6799d967
Add 'portal' and 'minecart' standard icons for Markers
2011-09-11 18:31:04 -05:00
Mike Primm
a0c8d0ac63
Add 'coord' client component - show world coords of mouse pointer
2011-09-11 17:48:04 -05:00
Mike Primm
40e73dab3e
Fix new stair and stem transparency
2011-09-11 13:31:09 -05:00
Mike Primm
ad33c5477e
Add pumpkin and melon stems
2011-09-11 13:24:01 -05:00
Mike Primm
784df2017c
Improve fence gate model
2011-09-11 12:28:28 -05:00
Mike Primm
bcbf97a334
Add full mushroom texture maps (exterior vs interior, stems)
2011-09-11 10:40:27 -05:00
Mike Primm
85d6f23d31
Fix glass pane tops
2011-09-10 23:42:21 -05:00
Mike Primm
01d9015867
More 1.8 block support - gates, glass panes, iron fences, vines
2011-09-10 23:15:57 -05:00
Mike Primm
04b3dadc1d
Start 1.8 block textures and models
2011-09-10 15:53:38 -05:00
FrozenCow
fc4b07e753
Made the different version numbers refer to version in pom.xml.
2011-09-09 20:35:22 +02:00
Mike Primm
e344e9cc60
Add hide-by-default attribute to marker sets, /dmarker updateset
2011-09-09 11:05:00 +08:00
Mike Primm
75d8edc96e
Add /dmarker addicon command
2011-09-08 11:42:28 +08:00
Mike Primm
062cba5578
Add support for showing spawn points as map markers
2011-09-08 09:47:00 +08:00
Mike Primm
a5cf76c983
Add 'hidebydefault' option for Markers layers
2011-09-08 00:23:38 +08:00
Mike Primm
76ff3fb5f7
Add marker set commands - addset, deleteset, listsets
2011-09-06 14:19:49 +08:00
Mike Primm
76eacd4322
Add support for using signs to define markers
2011-09-06 07:53:48 +08:00
Mike Primm
464cff018a
Make all /dmarker command match-on-label as well as id:<id>
2011-09-05 14:35:29 +08:00
Mike Primm
2d9f75a73f
Complete first drop of /dmarker commands and client support
2011-09-04 23:40:00 -05:00
Mike Primm
0338bb6f3a
Put markers in a component, add generic component update messages
2011-09-03 16:49:18 -05:00
Mike Primm
c29786407a
Add default marker set
2011-09-02 23:02:23 -05:00
Mike Primm
f108146e86
Fix texture rotation for NE and SW rail corners
2011-09-02 14:22:13 -05:00
Mike Primm
a10477d17d
Frame out API and data handling for markers support
2011-09-01 01:01:51 -05:00
Mike Primm
c20c065f55
Add support for 'http-reponse-headers' attribute to add custom response headers
2011-08-29 21:33:41 -05:00
Mike Primm
a9b73237de
Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
2011-08-29 21:00:05 -05:00
Mike Primm
f6f4ee26c1
Split renderdata (generated data) from normal block data - to help
...
with custom block work
2011-08-29 14:21:39 -05:00
Mike Primm
816fb7d558
Add first pass of Factions support
2011-08-28 21:31:04 -05:00
FrozenCow
931b6ceb66
Changed version to 0.22.
2011-08-27 17:13:56 +02:00
Mike Primm
40bc3e30e2
Add hidebydefault setting to playermarkers component too
2011-08-26 14:23:32 +08:00
Mike Primm
f210cd1f52
Add hidebydefault option for regions layers
2011-08-26 13:57:05 +08:00