Mike Primm
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c29786407a
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Add default marker set
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2011-09-02 23:02:23 -05:00 |
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Mike Primm
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f33a21aeb7
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Prevent trap if townBlocks is undefined in towny town file
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2011-09-02 09:19:27 -05:00 |
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Mike Primm
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a10477d17d
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Frame out API and data handling for markers support
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2011-09-01 01:01:51 -05:00 |
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Mike Primm
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97f87f9b85
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Yet another face fix - hopefully got the rules on accessories right
this time...
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2011-08-30 18:13:59 -05:00 |
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Mike Primm
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139b459237
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Handle Towny 0.74.0 configuration format
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2011-08-30 00:28:28 -05:00 |
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Mike Primm
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3006e806f4
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Handle Factions on worlds with no faction data properly
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2011-08-30 00:03:37 -05:00 |
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Mike Primm
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d79d45a445
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Support applying background color to JPG tiles (since no transparency)
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2011-08-30 00:02:52 -05:00 |
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Mike Primm
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c20c065f55
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Add support for 'http-reponse-headers' attribute to add custom response headers
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2011-08-29 21:33:41 -05:00 |
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Mike Primm
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a9b73237de
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Add 'sidebaropened: pinned' option to allow sidebar to be pre-pinned but support unpinning
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2011-08-29 21:00:05 -05:00 |
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Mike Primm
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855d9331bf
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Fix multi-map KzedMap rendering (default cave not rendered issue)
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2011-08-29 15:53:48 -05:00 |
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Mike Primm
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f6f4ee26c1
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Split renderdata (generated data) from normal block data - to help
with custom block work
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2011-08-29 14:21:39 -05:00 |
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Mike Primm
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816fb7d558
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Add first pass of Factions support
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2011-08-28 21:31:04 -05:00 |
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Mike Primm
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ca764033d4
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Fix handling of non-standard town_block_size values
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2011-08-28 10:12:04 -05:00 |
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Mike Primm
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5d27804584
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Fix Towny support to handle 0.75.x and 0.74.x
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2011-08-27 19:13:34 -05:00 |
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FrozenCow
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12da936105
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Added support for Towny Advanced 0.75
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2011-08-27 20:51:47 +02:00 |
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Mike Primm
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e81b595677
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Use towns list in Towny worlds/* files to get valid towns (old towns
still in towns/* directory)
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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d91f89baa2
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Disable IOImage cache use for image loads
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2011-08-26 03:59:35 +08:00 |
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Mike Primm
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3b2b81f774
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Towny fixes - multiple areas on multiple worlds per town
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2011-08-25 11:15:26 +08:00 |
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Mike Primm
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f020d3ca30
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Fix accessory face mixing
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2011-08-24 14:25:42 +08:00 |
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Mike Primm
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2ec946eb52
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Add server-side generation of faces : fixes face accessory issues, IE8
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2011-08-24 00:51:54 -05:00 |
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Mike Primm
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0f4a713d3d
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Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it
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2011-08-22 19:21:03 -05:00 |
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Mike Primm
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ae0d4be0f7
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First pass of Towny region support
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2011-08-22 01:17:28 -05:00 |
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Mike Primm
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b4c8d24045
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Add support in regions component for 'hiddenregions' (blacklist for regions)
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2011-08-21 18:58:38 -05:00 |
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Mike Primm
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dd5b22c668
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Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then
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2011-08-20 21:31:14 -05:00 |
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Mike Primm
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2dd769d9a3
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Add progressloginterval setting - control how often progress messages done
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2011-08-20 16:43:18 -05:00 |
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Mike Primm
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67a6479655
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Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold)
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2011-08-20 16:28:37 -05:00 |
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Mike Primm
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ff7a781cd8
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Make sure we can clean up event listeners during reload (make /dynmap reload work)
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2011-08-20 15:21:39 -05:00 |
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Mike Primm
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fb73802e9b
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Fix boundary condition that was causing some missed tiles on chunk triggers
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2011-08-19 22:38:08 -05:00 |
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Mike Primm
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110e0a3b06
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Fix Residence region output in JSON mode
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2011-08-19 11:27:38 -05:00 |
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Mike Primm
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3d4bd679cf
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Add 'parallelrendercnt' - multi-core fullrender support (experimental)
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2011-08-17 23:14:05 -05:00 |
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Mike Primm
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368c6b0c45
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Turn off using temp file in ImageIO - our images are too small to do that
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2011-08-16 21:25:16 -05:00 |
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Mike Primm
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f57b165b4b
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Add triggered update queue length to /dynmap stats
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2011-08-16 13:48:00 +08:00 |
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Mike Primm
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a3015f78d2
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Add multiple quality levels for JPG encoding - adjust default to 0.85
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2011-08-16 12:32:01 +08:00 |
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Mike Primm
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d2d60b47cc
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Change console fullrender to seed from world's center setting, vs 0,0,0
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2011-08-15 21:10:44 +08:00 |
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Mike Primm
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8c685d2fd8
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Avoid exception try-catch on nominal path
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2011-08-15 07:25:18 +08:00 |
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Mike Primm
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aa9a1f888d
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Fix initial zoomout processing (unnecessary updates), extra tile invalidates
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2011-08-15 07:25:17 +08:00 |
|
Mike Primm
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5091063d02
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More invalidate tightening up
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2011-08-15 04:49:58 +08:00 |
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Mike Primm
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e7f134f335
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Handle tile invalidates better for bigger-than-one-block cases (chunks)
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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b5d2b4ba34
|
Improve scaling of memory use with large numbers of tiles, prep for suspend/resume support
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2011-08-14 14:27:20 +08:00 |
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Mike Primm
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eea435fa69
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Add pistonmoved event handling, full rendering for piston and extension
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2011-08-14 10:36:47 +08:00 |
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Mike Primm
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7bc3eb8fb5
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Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname
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2011-08-13 11:48:26 +08:00 |
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Mike Primm
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78c2f613b1
|
Fix alpha-blending on scaled textures, and mask textures
|
2011-08-13 11:03:16 +08:00 |
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Mike Primm
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2ad5613714
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Fix armor calculation - bring in line with funky method used in MC UI
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2011-08-13 05:36:48 +08:00 |
|
Mike Primm
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2c9285666d
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Add support for JPEG encoding option for HDMaps
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2011-08-12 14:48:52 +08:00 |
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Mike Primm
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3c702b830e
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Fix typo in 'sendposition' setting - allow both 'sendposition' and 'sendpositon' in case someone worked around it
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2011-08-10 22:37:41 -05:00 |
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Mike Primm
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1f336d0b6e
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Add support for selectively hiding portions of world (hiddenlimits)
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2011-08-10 22:15:18 -05:00 |
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Mike Primm
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3701ff697f
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Add handling for texture packs that don't provide all needed files -
fall through to standard pack when needed
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2011-08-10 14:54:25 -05:00 |
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Mike Primm
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b679acb553
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Check for overflow on biome lookup - prevent exceptions on some worlds
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2011-08-09 00:18:38 -05:00 |
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Mike Primm
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16c0ee9696
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Fix subblock rendering of flat, scaled-down models (for 0.20.1)
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2011-08-07 22:11:00 -05:00 |
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Mike Primm
|
8e6705c143
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Add maximumheight and minimumheight options to IsoHDPerspective
|
2011-08-04 00:26:08 -05:00 |
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