Commit graph

699 commits

Author SHA1 Message Date
Mike Primm
ca53d54f40 Prevent traps by stupid mods that think BlockBreak events are good to send without blocks.... 2012-05-22 23:53:29 -05:00
Mike Primm
b6b082ddd7 Handle chunk cache loading in platform module 2012-05-19 15:50:20 -05:00
Mike Primm
dcc9eaa5ec Fix hideifundercover on The End 2012-05-09 00:29:04 -05:00
Mike Primm
29a413e0f7 Declare world permission nodes 2012-04-11 01:19:12 -05:00
Mike Primm
16ebb5da15 Fix handling of unknown biomes (For Trees++) 2012-04-09 18:03:32 -05:00
Mike Primm
9fc92cb9fb Add 'chatlengthlimit' setting - control max chat message length 2012-04-03 23:23:29 -05:00
Mike Primm
aefa6a9c9c Add online-only permissions message 2012-03-31 00:24:46 -05:00
Mike Primm
b69f588a62 Add webchat-permissions setting, fix bPerms, PermissionsBukkit 2012-03-31 00:23:22 -05:00
Mike Primm
1f9bfab569 Fix bPermissions 2012-03-30 22:07:33 -05:00
Mike Primm
8f55539de4 Handle when Spout explodes during startup 2012-03-28 21:23:36 -05:00
Mike Primm
f37048915a Fix lighting problem with custom spout blocks 2012-03-28 21:04:12 -05:00
Mike Primm
5329577d85 Handle 1.2.x world height in chunks with Spout plus custom blocks 2012-03-28 11:39:39 -05:00
Mike Primm
d601ba1ea1 Add dynmap.webchat permission - option to restrict webchat rights 2012-03-25 14:29:49 -05:00
Mike Primm
c615b84eaf Add player permissions check API 2012-03-24 23:29:31 -05:00
Mike Primm
a9d449c4ac Add direct support for PeX, bPerms, PermBukkit 2012-03-23 22:02:13 -05:00
Mike Primm
00d738bbbf Add misc/swampgrasscolor.png and misc/swampfoliagecolor.png support 2012-03-17 00:34:33 -05:00
Mike Primm
5039af5e8e Handle custom water color shading (misc/watercolorX.png) 2012-03-16 22:48:33 -05:00
Mike Primm
179eeca03d Handle lighting checks above world top 2012-03-13 01:10:47 -05:00
Mike Primm
da237e7776 More cleanup 2012-03-11 19:56:54 -05:00
Mike Primm
4de23cc846 Update to 1.2 biome shading model (1.1 maps will be 1.2-style shaded - sorry) 2012-03-11 16:17:32 -05:00
Mike Primm
a43a127294 Fix handling of normalized world names 2012-03-10 15:07:13 -06:00
Mike Primm
fb5ee1a72e Try fix for getHighestBlockY() not working as advertised 2012-03-09 14:33:51 -06:00
Mike Primm
8928ad8667 Fix nether render in 1.1 and 1.2 2012-03-04 20:21:01 -06:00
Mike Primm
0a52612dcf Drop listeners for disabled triggers (overhead on very big servers) 2012-03-03 23:20:04 -06:00
Mike Primm
2e7fc84a9b Big performance boost - exploit empty section data, max block y in ray trace 2012-03-03 09:33:07 -06:00
Mike Primm
d89ece9c3a Add support for 'blockgrow' trigger (for growing crops) 2012-02-28 23:40:52 -06:00
Mike Primm
8bb6083b27 Support world names with '/' characters (substitute internally with '-') 2012-02-27 22:14:48 -06:00
Mike Primm
db5c5528b3 Add disable API for chat-to-web processing (for mods to replace it) 2012-02-22 23:10:13 -06:00
Mike Primm
30600619b2 Add sealevel and world height for client info 2012-02-22 21:12:29 -06:00
Mike Primm
f3a6a88fad More improvement on blockphysics and blockfromto chatter 2012-02-22 21:00:13 -06:00
Mike Primm
1bc275b6d8 Try to reduce excessive firing of blockfromto and blockphysics triggers 2012-02-22 08:07:13 -06:00
Mike Primm
14bf274839 Make player-join processing monitor priority - give VNP a chance to hide it 2012-02-22 00:26:03 -06:00
Mike Primm
1a7d3cd777 Fix more 1.1-R5 breaks... 2012-02-21 23:34:00 -06:00
Mike Primm
daf2bc1164 Remove HeroChat code - HeroChat 4 API doesn't work as of 1.1-R5 2012-02-19 15:18:17 -06:00
Mike Primm
fb9b0b0d2a Fix section size 2012-02-17 00:13:33 -06:00
Mike Primm
94f0cd48a6 Add section empty methods 2012-02-16 22:45:34 -06:00
Mike Primm
5b1a1462f1 Fix dependency on bukkit-bleeding level bukkit 2012-02-16 07:53:15 -06:00
Mike Primm
39b7a949ad Chunk section prep 2012-02-15 22:34:45 -06:00
Mike Primm
7b8f4ce501 Strip out obsolete pre 1.1 bukkit workarounds, fixes 2012-02-14 20:54:36 -06:00
Mike Primm
99eb4da3e5 Add 'structuregrow' trigger event - update on tree grow, giant mushroom grow 2012-02-13 20:06:37 -06:00
Mike Primm
4b9bc5380d Add assetPlayerVisbility() API 2012-02-12 23:59:29 -06:00
Mike Primm
950773ee23 Add offline player methods 2012-02-12 23:10:18 -06:00
Mike Primm
e5a336bbe2 Add some extra array bounds protection 2012-02-11 23:28:44 -06:00
Mike Primm
ab436f9e1c Migrate to 1.1 event system (breaks 1.0 compatibility) 2012-02-11 23:02:23 -06:00
Mike Primm
a1f881b48f Make smooth swamp biome shading smoother 2012-02-10 21:54:32 -06:00
Mike Primm
354fac0ddc Add smooth-lighting global setting (switch on smooth lighting on all) 2012-02-10 00:44:04 -06:00
Mike Primm
64e4d0a21a Add assertPlayerInvisibility() API 2012-02-08 01:05:53 -06:00
Mike Primm
093241877b Merge remote branch 'upstream/master' 2012-02-07 10:22:55 -06:00
Mike Primm
39d8f3ef5c Retire 'chunkloaded' trigger, add warning for 'playermove' trigger 2012-02-07 10:21:56 -06:00
Mike Primm
c4429497d6 Handle cancelled chat events properly 2012-02-06 20:31:41 -06:00