Mike Primm
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e7f134f335
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Handle tile invalidates better for bigger-than-one-block cases (chunks)
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2011-08-15 04:49:42 +08:00 |
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Mike Primm
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7bc3eb8fb5
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Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname
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2011-08-13 11:48:26 +08:00 |
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Mike Primm
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d70d9a75c6
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First pass functional texture pack shader :)
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2011-07-16 16:51:46 -05:00 |
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Mike Primm
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54cb8980d6
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Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
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2011-07-09 17:01:40 -05:00 |
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Mike Primm
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fd23b92fc3
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Refactor HDMap configuration - add shaders, perspectives
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2011-07-08 22:40:40 -05:00 |
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Mike Primm
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3f5284679c
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Start structuring for shaders and perspectives
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2011-07-08 01:34:22 -05:00 |
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