Mike Primm
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16c0ee9696
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Fix subblock rendering of flat, scaled-down models (for 0.20.1)
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2011-08-07 22:11:00 -05:00 |
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Mike Primm
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8e6705c143
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Add maximumheight and minimumheight options to IsoHDPerspective
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2011-08-04 00:26:08 -05:00 |
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Mike Primm
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66496e4eb6
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Improve texture rendering for redstone wire
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2011-07-30 01:22:05 -05:00 |
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Mike Primm
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e0e3e0fa18
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Tune render performance
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2011-07-25 02:16:00 -05:00 |
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Mike Primm
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e5a7c05fc5
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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Mike Primm
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3a42fdefe4
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Add single chest orientation calculation
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2011-07-23 00:49:09 -05:00 |
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Mike Primm
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c95248b39a
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Detect chest type (double, single) and base orientation
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2011-07-22 23:20:58 -05:00 |
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Mike Primm
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c9455f3ace
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Improve handling of scaled down models in subblock renderer
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2011-07-22 13:11:03 -05:00 |
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Mike Primm
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d6324e0717
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Add support for compass rose in all 8 cardinal directions
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2011-07-21 02:50:29 -05:00 |
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Mike Primm
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50e7c3856c
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Add block transparency attributes to improve lighting accuracy
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2011-07-19 23:34:01 -05:00 |
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Mike Primm
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866f3710be
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Handle snow lighting special case
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2011-07-19 17:45:05 -05:00 |
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Mike Primm
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684a82733c
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Add nether support to HDMap
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2011-07-19 15:11:44 -05:00 |
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Mike Primm
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90b3d682ad
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Performance tuning, improve workaround for bukkit scheduler bugs
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2011-07-19 00:52:05 -05:00 |
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Mike Primm
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5208825555
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Woraround bukkit schedule spin, add custom-models.txt, custom-texture.txt
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2011-07-17 11:02:22 -05:00 |
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Mike Primm
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d70d9a75c6
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First pass functional texture pack shader :)
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2011-07-16 16:51:46 -05:00 |
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Mike Primm
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c1e11b776f
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Add weak reference based cache for chunk snapshots
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2011-07-14 01:08:28 -05:00 |
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Mike Primm
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2943159ffd
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More models (beds, etc), proper fence support, lighting fixes for steps and slabs
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2011-07-12 23:32:18 -05:00 |
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Mike Primm
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ea44be18d1
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Add models.txt, and code to load models from it, and lots of models
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2011-07-12 02:08:48 -05:00 |
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Mike Primm
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315bca015d
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Fix biome rendering
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2011-07-11 09:37:03 -05:00 |
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Mike Primm
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c078c63195
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Add support for non-cube block models, subblock tracing for them
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2011-07-11 02:14:55 -05:00 |
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Mike Primm
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54cb8980d6
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Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
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2011-07-09 17:01:40 -05:00 |
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Mike Primm
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09d61770cf
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Add HD cave shader
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2011-07-09 02:19:56 -05:00 |
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Mike Primm
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778cd508d8
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Split lighting and shading - add lightings.txt
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2011-07-09 01:26:47 -05:00 |
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Mike Primm
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fd23b92fc3
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Refactor HDMap configuration - add shaders, perspectives
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2011-07-08 22:40:40 -05:00 |
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