Commit graph

14 commits

Author SHA1 Message Date
Mike Primm
9408bb9e2a Fix chunk lighting for deep water (no skylight data) 2020-01-23 23:38:09 -06:00
Mike Primm
b34b7617b5 Alter default behavior when no SkyLight to 'full' vs 'none' 2019-12-15 12:18:52 -06:00
Mike Primm
18d2add463 Fix for legacy vs 1.15 biome layout 2019-12-15 09:44:16 -06:00
Mike Primm
e43a3148bc Patch up 1.15 water shading 2019-12-15 00:26:17 -06:00
Mike Primm
f49daa2d1d Add experimental option to try to migrate old chunks 2019-06-09 09:59:08 -05:00
Mike Primm
31dd4dee0f Fix 1.14 biome mapping 2019-06-08 21:47:43 -05:00
Mike Primm
6b4e7a205f Avoid rendering incompletely generated chunks 2019-06-05 21:32:31 -05:00
Mike Primm
7e7e2aa980 Fix 1.14 biome shading 2019-06-05 19:36:54 -05:00
Mike Primm
fe7eb8df4f Attempt to fix grass shading in 1.14.x 2019-06-05 18:48:45 -05:00
Mike Primm
70b68ea8db Fix water color shading in 1.14 2019-06-05 18:39:00 -05:00
Mike Primm
82508681e9 More 1.14 and 1.14.1 fixes 2019-05-14 19:51:42 -05:00
Mike Primm
d457e75e55 Merge branch 'v3.0' of https://github.com/webbukkit/dynmap.git into v3.0 2019-05-13 23:41:37 -05:00
Mike Primm
5c535596a3 Initial 1.14.1 support 2019-05-13 23:41:10 -05:00
Mike Primm
4428ee44e6 Initial 1.14.1 support 2019-05-13 23:40:18 -05:00