Commit graph

2112 commits

Author SHA1 Message Date
Mike Primm
489bcc497a Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
Mike Primm
91e0d4a6d6 Add 'onlyiflit' setting to Kzed cave renderer 2011-10-13 10:15:42 +08:00
Mike Primm
fbdacb4d6b Add 'onlyiflit' setting for HD cave shader 2011-10-13 10:15:42 +08:00
Mike Primm
e9726b77db Add 'setDescription()' for markers (HTML popup for clicked marker) 2011-10-13 08:28:20 +08:00
Mike Primm
0ac1326193 Fix off-server-thread calls to get player list 2011-10-12 13:19:32 +08:00
Mike Primm
44c0c344e2 Clean up shutdown of async queue 2011-10-08 12:24:59 +08:00
Mike Primm
a57a2fb167 Fix broken air portal frame model 2011-10-08 12:24:59 +08:00
Mike Primm
4fd529cad7 Allow (N+1)/2 update tiles for N cores to be active 2011-10-07 18:29:38 -05:00
Mike Primm
b3e764d36e Tighten up update queue concurrency limits - don't stomp fullrender/radiusrender 2011-10-07 18:19:38 -05:00
Mike Primm
bb84293eed Work on managing update tile queue better 2011-10-07 15:18:34 -05:00
Mike Primm
b23c7f1a8a Merge remote branch 'upstream/master' 2011-10-07 10:56:26 -05:00
Mike Primm
f01d954cc5 Add 90 degree perspectives for east and west 2011-10-07 10:54:41 -05:00
Mike Primm
d27fb38b3f Restore biome data loading for non-normal (Bukkit is fixed), fix trap 2011-10-07 23:53:02 +08:00
Mike Primm
acc728faaa Restore biome data loading for non-normal (Bukkit is fixed), fix trap 2011-10-07 10:34:59 -05:00
Mike Primm
95b219ee09 Add support for new 1.9-pre3 blocks (cauldron,air portal, brewing stand, enchantment table) 2011-10-06 23:23:01 -05:00
Mike Primm
c89530bc68 Update texturepack for 1.9-pre3 2011-10-06 22:18:36 -05:00
Mike Primm
9e3b2297b8 Add 'waterbiomeshaded' option to control water biome shading 2011-10-04 22:05:47 -05:00
Mike Primm
925511189d Fix orientation of from-NE compass rose 2011-10-04 21:43:35 -05:00
Mike Primm
a143e5e73e Fix problem with not replacing non-blank tiles with newly blank ones 2011-10-04 12:26:46 +08:00
Mike Primm
bc31599378 Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating 2011-10-03 05:59:52 +08:00
FrozenCow
ed453b52ce Changed version to 0.24. 2011-10-02 20:02:26 +02:00
FrozenCow
d8059bb21b Added (forgotten) logourl to logo-component configuration. 2011-10-02 15:49:35 +02:00
FrozenCow
b472583319 Added inactive component, which checks for inactivity of the user. 2011-10-02 15:49:35 +02:00
Mike Primm
cb81ef649f Fix trap on biome fix on map render without biome data 2011-10-02 13:18:52 +08:00
Mike Primm
3bf6431914 Add URL 'nopanel' option to remove sidebar, remove layer control if no layers 2011-10-02 10:33:33 +08:00
Mike Primm
bc0671a9dc Add settings for offline player layer to configuration.txt 2011-10-02 08:57:29 +08:00
Mike Primm
9f6782a0b9 Add support for optional 'offline players' marker layer 2011-10-01 19:19:52 -05:00
Mike Primm
9dbaff1660 Add 'includehiddenplayers' for client component (shows online status only) 2011-10-01 17:38:31 -05:00
Mike Primm
3e1e794b98 Better performance for Biome data workaround, only use if needed 2011-10-01 12:58:53 +08:00
Mike Primm
316bc8f31f Improve plant models and texture mappings 2011-10-01 11:32:00 +08:00
Mike Primm
1f8510c909 Add handling for water and lava levels 2011-10-01 10:41:24 +08:00
Mike Primm
d7d28782d4 Add 'fence-to-block-join' example to configuration.txt 2011-10-01 07:58:36 +08:00
Mike Primm
7345442479 Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior 2011-10-01 07:54:52 +08:00
Mike Primm
bdd3238498 Adjust nethershadows lighting 2011-09-30 11:16:13 -05:00
Mike Primm
5b822c9e5e Add 'nethershadows' lighting (accurate for more gradual light dropoff
in nether)
2011-09-30 10:47:13 -05:00
Mike Primm
0bda0d9516 Fix support for Towny outposts 2011-09-30 12:24:39 +08:00
Mike Primm
89406aeccb Make marker sign support allow multiple text lines (use markup label API) 2011-09-30 11:29:08 +08:00
Mike Primm
7af362f698 Add support for HTML-markup-encoded marker labels, with associated API 2011-09-30 11:29:07 +08:00
Mike Primm
6552b49626 Change chat 'scrollback' setting to be consistent with existing defaults. 2011-09-29 11:17:53 +08:00
Mark Riedesel
2aed24a566 changed the object config path, because I derped 2011-09-29 10:54:07 +08:00
Mark Riedesel
478fb115c4 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00
Mike Primm
22a903eac4 Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Mike Primm
1dad9e4272 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
a0531f99ab Update support for new Residence configuration file layout 2011-09-29 10:48:40 +08:00
Mike Primm
d023abc68f Fix translucent tiles being dropped (water edges), improve biome workaround 2011-09-27 01:27:51 -05:00
Mike Primm
764e3d8dbf Remove API reference for too-new API - too soon to be using it 2011-09-26 23:50:30 -05:00
Mike Primm
5e13b53cd5 Fix encoding for saved tile flags 2011-09-26 23:32:23 -05:00
Mike Primm
74cefd899b Add save/resume support for fullrender/radiusrender jobs 2011-09-26 22:21:59 -05:00
Mike Primm
472129b11f Avoid trap when region data not loaded and processing visible/hidden
regions
2011-09-26 09:09:44 -05:00
Mike Primm
612f381777 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00