Commit graph

163 commits

Author SHA1 Message Date
Mike Primm
36653a3187 Add triggered render statistics, new /dynmap triggerstats command 2011-11-23 01:03:03 +08:00
Mike Primm
fc824013b7 Add support and templates for "The End" 2011-11-21 19:25:11 -06:00
Mike Primm
ab963fca70 Add vlowres HD as default template set 2011-11-06 06:14:27 +08:00
Mike Primm
c953097403 Add /dynmap purgequeue to purge tile update queue 2011-10-30 23:05:33 +08:00
Mike Primm
05511f0495 Add support for config option (ic2-support) for enable of Industrial Craft 2011-10-30 11:58:55 +08:00
Mike Primm
2338c48f02 Add API for other plugins to trigger map renders due to updated volumes 2011-10-22 17:05:21 -05:00
Mike Primm
23ba798951 Add /dynmap sendtoweb command, and published API for sending web messages 2011-10-22 16:53:15 -05:00
Mike Primm
5c064eab2b Add support for 'compass-mode' - handle 1.9 change of proper north 2011-10-13 23:54:52 -05:00
Mike Primm
978a203aa9 Fix off-server-thread calls to get player list 2011-10-12 13:19:32 +08:00
Mike Primm
ded2fa815c Add 'waterbiomeshaded' option to control water biome shading 2011-10-04 22:05:47 -05:00
Mike Primm
bd182ef9df Add 'fence-to-block-join' flag to enable 1.9+ fence rendering behavior 2011-10-01 07:54:52 +08:00
Mike Primm
560fe3c539 Switch default center point for maps to spawn point 2011-09-29 10:48:40 +08:00
Mike Primm
df81b096d7 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
7d89fe094a Fix bogus warning message on markers component 2011-09-17 06:54:12 +08:00
Mike Primm
33add48697 Extend chunk load/generate fault in volume 2011-09-15 08:17:24 +08:00
Mike Primm
aacdd77f3e Add support for spaces in world names via double-quotes on commands 2011-09-13 12:04:05 +08:00
Mike Primm
09637f293e Make marker API stay loaded across /dynmap reload (screws up API users otherwise) 2011-09-13 11:34:54 +08:00
Mike Primm
ebfe2a004b Add bukkit bug workaround (http://leaky.bukkit.org/issues/1227) - piston exceptions 2011-09-12 10:31:16 +08:00
Mike Primm
3076b28c24 Add workaround for bogus Bukkit piston events (http://leaky.bukkit.org/issues/1227) 2011-09-12 10:31:16 +08:00
Mike Primm
9322c5426d Add support for showing spawn points as map markers 2011-09-08 09:47:00 +08:00
Mike Primm
20e409b71f Start sign support 2011-09-06 07:53:48 +08:00
Mike Primm
3f585c84b7 Put markers in a component, add generic component update messages 2011-09-03 16:49:18 -05:00
Mike Primm
c486c42de8 Add default marker set 2011-09-02 23:02:23 -05:00
Mike Primm
fba69e3d19 Frame out API and data handling for markers support 2011-09-01 01:01:51 -05:00
Mike Primm
5088adb7eb Add support for 'http-reponse-headers' attribute to add custom response headers 2011-08-29 21:33:41 -05:00
Mike Primm
da32c2f0bd Add server-side generation of faces : fixes face accessory issues, IE8 2011-08-24 00:51:54 -05:00
Mike Primm
fae27f4cea Add support for superperms/PermissionsBukkit/whatever-you-wanna-call-it 2011-08-22 19:21:03 -05:00
Mike Primm
45369006c3 Switch chunkgenerate to onChunkPopulate event: chunk is better "cooked" by then 2011-08-20 21:31:14 -05:00
Mike Primm
972d9b2ab7 Add 'explosion' update trigger, add updated tile queue accelerator (to speed up processing if queue gets above a given threshold) 2011-08-20 16:28:37 -05:00
Mike Primm
5ed6cf830b Make sure we can clean up event listeners during reload (make /dynmap reload work) 2011-08-20 15:21:39 -05:00
Mike Primm
829e1339a8 Change console fullrender to seed from world's center setting, vs 0,0,0 2011-08-15 21:10:44 +08:00
Mike Primm
4cb5b9a956 Fix initial zoomout processing (unnecessary updates), extra tile invalidates 2011-08-15 07:25:17 +08:00
Mike Primm
6860d8952f More invalidate tightening up 2011-08-15 04:49:58 +08:00
Mike Primm
0c9cfedb6e Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
Mike Primm
c524c39901 Add pistonmoved event handling, full rendering for piston and extension 2011-08-14 10:36:47 +08:00
Mike Primm
4316e1f3e4 Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname 2011-08-13 11:48:26 +08:00
Mike Primm
571c66a189 Fix detection of blockformed, blockfaded, blockspread 2011-08-03 23:40:25 -05:00
Mike Primm
8957ab7c31 Fix message - blockform -> blockformed 2011-07-28 10:01:54 -05:00
Mike Primm
b1272d18f8 Retired 'snowformed' event, added 'blockformed', 'blockfaded', 'blockspread' 2011-07-28 08:08:08 -05:00
Mike Primm
096d2fe72e Add cancelrender command 2011-07-26 10:29:50 -05:00
Mike Primm
aa29ddf141 Add max-sessions setting to configuration.txt - limits concurrent threads and sessions on internal web server 2011-07-25 20:34:37 -05:00
Mike Primm
737bcb98d9 Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
Mike Primm
78f571a68b Add shader option to disable biome shading, disable biome shading on non-normal worlds 2011-07-24 17:14:45 -05:00
Mike Primm
62b42aa302 Add 'radiusrender' command to allow limited render by player in radius 2011-07-24 00:00:32 -05:00
Mike Primm
ddeded3e9c Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded 2011-07-23 15:29:47 -05:00
Mike Primm
ec13742c85 Restructure templates into template directory, multiple files 2011-07-22 21:18:02 -05:00
Mike Primm
e613fb14d7 Add support for enforcing banned-ips.txt on internal web server 2011-07-22 16:56:08 -05:00
Mike Primm
ee3f07c6cd Add support for compass rose in all 8 cardinal directions 2011-07-21 02:50:29 -05:00
Mike Primm
b9882955af start move to break up configuration.txt, stop stomping user configurations on upgrade 2011-07-20 23:55:05 -05:00
Mike Primm
bf4f8a84f0 Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt 2011-07-20 21:52:43 -05:00