Commit graph

35 commits

Author SHA1 Message Date
Mike Primm
e566a8eae7 Clean up web texture mapping 2011-11-27 06:55:36 +08:00
Mike Primm
4268515089 Drop default from wildcard dynmap.* permission - don't know if its a problem, but.... 2011-11-27 02:56:36 +08:00
Mike Primm
3f8814dfbc Make corrections to texture mappings on rails - cleans up transparent parts 2011-11-24 10:49:19 +08:00
Mike Primm
f886fbc614 Handle special case slab and double-slab renders, invisible stairs 2011-11-22 11:45:27 +08:00
Mike Primm
e696988e34 Update default textures to RC2, add dragon egg model 2011-11-13 23:24:43 -06:00
Mike Primm
34fbe34ce6 Support rendering trapdoors in open and closed states 2011-11-04 13:13:34 +08:00
Mike Primm
d6b93868a7 Add new/updated blocks for 1.9-pre4 (white-stone, air portal) 2011-10-13 22:57:33 -05:00
Mike Primm
f335641eab Fix broken air portal frame model 2011-10-08 12:24:59 +08:00
Mike Primm
abf909e047 Add support for new 1.9-pre3 blocks (cauldron,air portal, brewing stand, enchantment table) 2011-10-06 23:23:01 -05:00
Mike Primm
0a093ad245 Improve plant models and texture mappings 2011-10-01 11:32:00 +08:00
Mike Primm
df81b096d7 Fix vines to use foliagecolor shading, fix global default handling for swampshaded 2011-09-25 23:23:17 -05:00
Mike Primm
9b0faa1325 Add 1.9 swamp biome shading, workaround chunk snapshot biome bug 2011-09-25 22:35:53 -05:00
Mike Primm
085e06eb43 Add support for 1.9 blocks and textures 2011-09-22 22:55:48 -05:00
Mike Primm
0627e2675f Make redstone torches redder, fix jack-o-lantern orientation for 1.8 2011-09-22 02:07:41 +08:00
Mike Primm
da44b9b00b Fix sign models and textures 2011-09-19 13:36:05 -05:00
Mike Primm
dd81d8f989 Fix farmland textures 2011-09-19 12:43:28 -05:00
Mike Primm
8524eecad5 Make cactus semi-transparent (subtle lighting issues) 2011-09-16 23:49:13 +08:00
Mike Primm
910be17c42 Add silverfish block data handling (stone, cobblestone, stone bricks) 2011-09-14 11:43:35 -05:00
Mike Primm
8c4315be40 Fix new stair and stem transparency 2011-09-11 13:31:09 -05:00
Mike Primm
352d1843e0 Add pumpkin and melon stems 2011-09-11 13:24:01 -05:00
Mike Primm
b0227d5ce7 Add full mushroom texture maps (exterior vs interior, stems) 2011-09-11 10:40:27 -05:00
Mike Primm
df3027dc8a Fix glass pane tops 2011-09-10 23:42:21 -05:00
Mike Primm
d53ef57ae1 More 1.8 block support - gates, glass panes, iron fences, vines 2011-09-10 23:15:57 -05:00
Mike Primm
00f16304a4 Start 1.8 block textures and models 2011-09-10 15:53:38 -05:00
Mike Primm
cdffc5824f Fix texture rotation for NE and SW rail corners 2011-09-03 03:23:34 +08:00
Mike Primm
fc1fec4af8 Split renderdata (generated data) from normal block data - to help
with custom block work
2011-08-30 03:23:11 +08:00
Mike Primm
fb366ce36b Update rail and ladder models - work better with non-default textures 2011-08-14 13:13:24 +08:00
Mike Primm
c524c39901 Add pistonmoved event handling, full rendering for piston and extension 2011-08-14 10:36:47 +08:00
Mike Primm
9c44843884 Add leaves id=3: apparently alpha-map leaves migrated to this? 2011-08-08 09:20:10 -05:00
Mike Primm
a76a734e16 Add mappings for leaves for +12 - not sure if needed, but can't hurt 2011-08-07 22:58:51 -05:00
Mike Primm
a641d2d831 Handle fade-processing bit values on leaves (N, N+4, N+8) 2011-08-07 10:29:54 -05:00
FrozenCow
cd7e04fec3 Added another data-value (8) for leaves that occurs in parts of the trees in Skylands. 2011-08-07 16:55:22 +02:00
Mike Primm
6c42b399f4 Improve texture rendering for redstone wire 2011-07-30 01:22:05 -05:00
Mike Primm
a07c03081d Fix bedrock texture (thanks, Graloth!) 2011-07-23 22:53:12 -05:00
Mike Primm
ddeded3e9c Package more of default data/config in JAR, lay down when needed, to avoid stomping customized configuration when unneeded 2011-07-23 15:29:47 -05:00
Renamed from renderdata/texture.txt (Browse further)