Mike Primm
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e5b0dd3c82
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Start on texture pack loader/scaler
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2011-07-15 08:28:09 -05:00 |
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Mike Primm
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c1e11b776f
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Add weak reference based cache for chunk snapshots
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2011-07-14 01:08:28 -05:00 |
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Mike Primm
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2943159ffd
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More models (beds, etc), proper fence support, lighting fixes for steps and slabs
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2011-07-12 23:32:18 -05:00 |
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Mike Primm
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eb4e768764
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Make default shader more consistent with Kzed shader
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2011-07-12 18:02:01 -05:00 |
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Mike Primm
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ea44be18d1
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Add models.txt, and code to load models from it, and lots of models
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2011-07-12 02:08:48 -05:00 |
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Mike Primm
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315bca015d
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Fix biome rendering
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2011-07-11 09:37:03 -05:00 |
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Mike Primm
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c078c63195
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Add support for non-cube block models, subblock tracing for them
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2011-07-11 02:14:55 -05:00 |
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Mike Primm
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9287828ca1
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Add configuration.txt.sample-hd as sample of HD render with existing default map structure
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2011-07-10 14:42:36 -05:00 |
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Mike Primm
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515714d8c1
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Add cancelable custom event for reporting of messages received from web
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2011-07-09 21:39:49 -05:00 |
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Mike Primm
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54cb8980d6
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Add adaptive zoomout levels for HDMaps, change zoomout processing to handle it properly
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2011-07-09 17:01:40 -05:00 |
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Mike Primm
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a0f21d5d9b
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Handle bigmap versus bigworld, allows HDMap to be big-map-style independent of bigworld setting. Add bigmap setting on KzedMap and FlatMap too.
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2011-07-09 15:51:32 -05:00 |
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Mike Primm
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09d61770cf
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Add HD cave shader
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2011-07-09 02:19:56 -05:00 |
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Mike Primm
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778cd508d8
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Split lighting and shading - add lightings.txt
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2011-07-09 01:26:47 -05:00 |
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Mike Primm
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fd23b92fc3
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Refactor HDMap configuration - add shaders, perspectives
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2011-07-08 22:40:40 -05:00 |
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Mike Primm
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bffddf09ac
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Merge remote branch 'origin/hdrender' into HEAD
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2011-07-08 01:36:19 -05:00 |
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Mike Primm
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3f5284679c
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Start structuring for shaders and perspectives
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2011-07-08 01:34:22 -05:00 |
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Mike Primm
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22dc732032
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Merge branch 'master' into HEAD
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2011-07-08 00:41:39 -05:00 |
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Mike Primm
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f7b2d78e80
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Fix tile render timmes, split out utility class
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2011-07-08 00:40:52 -05:00 |
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Mike Primm
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a384a7a171
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Split perspective state out, to let shaders better interact with it
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2011-07-07 08:41:31 -05:00 |
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Mike Primm
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2bce503cad
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Clean up HDMap dither, fix tile update events
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2011-07-07 00:35:59 -05:00 |
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Mike Primm
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5dbb5d5df2
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Merge remote branch 'upstream/master' into HEAD
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2011-07-06 09:44:13 -05:00 |
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Mike Primm
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62d232c0e5
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Get day/night workding with HDMap
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2011-07-05 23:24:25 -05:00 |
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Mike Primm
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92f1517ff7
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Get full existing shader function working on HDMap
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2011-07-05 22:17:22 -05:00 |
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FrozenCow
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5dd5834b13
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Changed version to 0.20.
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2011-07-05 09:59:17 +02:00 |
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Mike Primm
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766a7574aa
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Finish correction of zoom file coordinate correction for HDMap
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2011-07-04 22:34:30 -05:00 |
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Mike Primm
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5fa6770a43
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Fix zoom-out coordinate consistency on HDMaps
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2011-07-04 10:18:05 -05:00 |
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Mike Primm
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0864e3fe77
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Merge remote branch 'origin/master' into HEAD
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2011-07-04 09:29:02 -05:00 |
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Mike Primm
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8a4da76b41
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HD renderer prototype
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2011-07-04 09:28:06 -05:00 |
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Mike Primm
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b86652fa79
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Set to 0.19.2 for bug-fix release for 1.7 items
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2011-07-03 18:03:04 -05:00 |
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Mike Primm
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f22728304e
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Workaround for CB 953 furnace freakout (fixed in CB955)
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2011-07-03 12:03:06 -05:00 |
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Mike Primm
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0bf4836024
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Fix premature timeouts on tile read waits, causing missed tile loads
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2011-07-03 11:30:48 -05:00 |
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FrozenCow
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58656a6b16
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Changed version to 0.20.
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2011-06-30 12:38:02 +02:00 |
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Mike Primm
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4f1c61de10
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Set to 0.19.1 - need bug fix release
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2011-06-29 21:10:43 -05:00 |
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Mike Primm
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124efb80c5
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Don't throw exception on bogus absolute path (http://xxx//blah)
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2011-06-29 14:16:12 -05:00 |
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Mike Primm
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92e7139553
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Add better URI path normalization, option to allow symlinks in web
path
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2011-06-29 13:40:02 -05:00 |
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Mike Primm
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016f7541dc
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Add some cleanup to help avoid exceptions on /reload and shutdown/disable
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2011-06-29 01:37:09 -05:00 |
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Mike Primm
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3aad863d27
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Put timeout on read lock used by web server - make sure it can't be indefinite
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2011-06-28 22:33:11 -05:00 |
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Mike Primm
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1fd933e07f
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Tighten up lock release logic on I/O and other exceptions
Make version in plugin.yml string so that 0.20 isn't 0.2
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2011-06-28 22:13:42 -05:00 |
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Mike Primm
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62532920ea
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Fix 'visibleregions' option on JSON (gotta kill those parallel code
paths at some point....)
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2011-06-28 11:00:05 -05:00 |
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FrozenCow
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4a087d8a6a
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Changed version to 0.20.
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2011-06-27 21:44:12 +02:00 |
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Jason Booth
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c2be2e3f38
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Fix Security Exploit
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2011-06-27 21:27:23 +02:00 |
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FrozenCow
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522eeb0cfe
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Revert "Disallow .. in file path. Also logging, imports"
This reverts commit ca705ca6d2.
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2011-06-27 21:26:52 +02:00 |
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zeeZ
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ca705ca6d2
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Disallow .. in file path. Also logging, imports
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2011-06-27 22:48:39 +08:00 |
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Mike Primm
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c108ca2ddd
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Add option to have Dynmap STFU during start (verbose: false)
Add softdep, authors, stats commands to plugin.yml
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2011-06-26 14:31:40 -05:00 |
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Mike Primm
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e9a42660ab
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Change autogenerate-to-visibilitylimits to have options for map-only (temporary generated chunks) versus permanent (world growing)
Fix exception catching code in thread pool
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2011-06-25 16:01:06 -05:00 |
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Mike Primm
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b5a4a844e0
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Add autogenerate-to-visibilitylimits option to allow automatic priming/generating of chunks within defined visibility area
Avoid rendering tiles with nothing but empty chunks
Limit size of hash-file cache, and move hash files to world-specific tile directories
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2011-06-25 01:13:40 -05:00 |
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Mike Primm
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cbb9a80012
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Add support for now-functional chunk generate detection
(chunkgenerated render trigger)
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2011-06-24 19:10:10 -05:00 |
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Mike Primm
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b299d0045c
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Another bigworld+isomaps+zoom-out fix - directory name inconsistency
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2011-06-24 14:18:21 -05:00 |
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Mike Primm
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20cba3ad32
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Fix hash code problem with zoomed-out tiles - caused incomplete
updates
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2011-06-24 11:44:21 -05:00 |
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Mike Primm
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4d4db1fa8d
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Add queued update triggers for zoom-out updates - deals with file time
resolution issues on Linux (1 second is too long to be reliable)
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2011-06-24 08:25:26 -05:00 |
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