Mike Primm
8c7af9ae0e
Add shadowstrength attribute for surface renderer - enables shadows
...
based on top-down chunk sky light data
2011-05-20 20:52:34 -05:00
mikeprimm
4662328bb9
Make sure boundary condition is respected - getHighestBlockY must return 1 or higher
2011-05-20 08:47:35 -07:00
mikeprimm
2299df445a
Make sure boundary condition is right on getMaximumY - must be 1 or higher
2011-05-20 08:46:12 -07:00
Mike Primm
4cfc249625
Prototype of chunk snapshot support - pre-Bukkit API (reflection
...
based, with fallback to existing APIs)
2011-05-20 01:38:49 -05:00
FrozenCow
dcfac37752
Fixed ConfigurationNode.
2011-05-19 11:15:15 +02:00
Mike Primm
dcfd082039
Add support for WorldGuard on built-in server, fix getNodes() on new
...
ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
6b755333cb
Fixed arguments for createInstance.
2011-05-19 03:18:20 +02:00
zeeZ
08014fb9a5
Option to output player health in json for later web usage.
2011-05-19 01:52:38 +02:00
FrozenCow
8e0f1c6b96
Cleaned up logging.
2011-05-19 01:36:14 +02:00
FrozenCow
4a35eea9d9
Cleaned up configuration handling and added new logging class.
2011-05-19 01:36:05 +02:00
Mike Primm
974501cf9d
Missed one LOG_PREFIX
2011-05-19 01:35:10 +02:00
Mike Primm
29e970c58a
Add basic progress messages on fullrender (end of each map, every 100
...
renders), and add dispose on Graphics2D to accelerate non-heap memory
recovery
2011-05-19 01:35:10 +02:00
zeeZ
609a9f3724
Organize imports.
2011-05-17 11:30:06 +02:00
zeeZ
0c8e13f943
Merge remote-tracking branch 'upstream/master'
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Conflicts:
src/main/java/org/dynmap/MapManager.java
src/main/java/org/dynmap/debug/LogDebugger.java
src/main/java/org/dynmap/web/handlers/FileHandler.java
src/main/java/org/dynmap/web/handlers/SendMessageHandler.java
2011-05-17 11:24:13 +02:00
Mike Primm
85518e72c9
Fix re-entrancy problem in FileHandler (shared buffer can cause
...
corrupted or exchanged tiles)
2011-05-16 21:11:28 -05:00
zeeZ
66cf80cce1
Organize imports.
2011-05-17 02:43:25 +02:00
zeeZ
07612cce2a
Prefix all (intentional) output properly.
2011-05-17 02:38:49 +02:00
zeeZ
003ff1c149
Fix error if no render triggers are defined.
2011-05-17 06:58:32 +08:00
zeeZ
4b0ca4580a
Fix error if no render triggers are defined.
2011-05-17 00:38:26 +02:00
zeeZ
b76e6059ae
Tabs and spaces.
2011-05-16 20:55:19 +08:00
zeeZ
1ba9fe9cff
Op always has permission
2011-05-16 20:55:19 +08:00
zeeZ
bcba7b1a12
Tabs and spaces.
2011-05-16 14:51:18 +02:00
zeeZ
774e7a3d4d
Op always has permission
2011-05-16 14:28:18 +02:00
Mike Primm
38b13b6324
Optimize the getRequiredChunks() to load only chunks that are needed -
...
reduces chunks needed by 42% versus current implementation.
2011-05-15 23:50:50 -05:00
Mike Primm
d888550a73
Reduce heap memory allocation on render path (less heap junk) by
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replacing java.awt.Color with work-alike, lightweight updatable
alternative.
2011-05-15 22:25:45 -05:00
Mike Primm
37758ecc21
One more with the tabs
2011-05-15 08:05:36 -05:00
Mike Primm
e5a09b79d2
Clean up tabs
2011-05-15 08:02:45 -05:00
Mike Primm
01b337d3ff
Finish HeroChat support - handle directing web messages to selected
...
channel (versus spamming everyone)
2011-05-15 07:56:45 -05:00
Mike Primm
e372c64a37
Re-merge the nether render support, and update race condition fixes
2011-05-14 23:25:59 -05:00
Mike Primm
ff5f791eaf
HeroChat support - reflection based binding to it
2011-05-15 01:18:20 +02:00
zeeZ
c70b3df510
Added data value colored blocks to flat map
2011-05-14 21:28:21 +08:00
FrozenCow
0b5f07054d
Replaced tabs with spaces to conform the Bukkit standards.
2011-05-13 10:41:02 +02:00
Mike Primm
d09e54d116
Pull debug message
2011-05-13 10:31:50 +02:00
Mike Primm
bc155e7a05
Add tile data coloring (aka colored wool support), combine rendering
...
of default tiles and their zoomed counterparts (saves reloading the
default tile, and keeps the scale levels of the map consistent during
a fullrender and otherwise)
2011-05-13 10:31:38 +02:00
Mike Primm
71e873f5c5
Shift all imageIO and file I/O to async thread
...
Minus the version change in plugin.yml.
2011-05-13 10:29:38 +02:00
zeeZ
8aa96b5c73
Consistency to make Kilandor happy :-).
2011-05-10 12:51:52 +02:00
zeeZ
dfb66d9415
Added weather to json world output (hasStorm and isThundering)
2011-05-10 12:51:52 +02:00
zeeZ
1c06c03f23
Fixed NPE if using regionless config.
2011-05-10 12:51:52 +02:00
zeeZ
1618820180
Organize imports
2011-05-10 12:51:52 +02:00
zeeZ
cd08db4e31
Use Bukkit's way to strip colors.
2011-05-10 12:51:52 +02:00
FrozenCow
6678f13ee2
Partly reverted previous change to get back to zeeZ' getDisplayName.
2011-05-10 12:51:52 +02:00
Mike Primm
15079dda88
Don't need additional delay - using AsycnQueue for that
2011-05-10 12:26:18 +02:00
Mike Primm
51327d1ced
Add option to run incremental renders on sync thread, using same chunk
...
logic as timesliced full render, in order to handle cases where
assumption that all chunks needed for incremental render are already
resident (which can be false if player telepots, move quickly,
multiple players are active, etc).
2011-05-10 12:26:11 +02:00
Mike Primm
bfa8b035ac
Added timeslicing to configuration
2011-05-10 12:26:02 +02:00
Mike Primm
e40f58ec93
Add version log message - keep track builds easier
2011-05-10 12:25:56 +02:00
Mike Primm
5da020cdd3
Trap on bogus world names or player with bad current location
2011-05-10 12:25:48 +02:00
Mike Primm
b26d474e1c
Add "time-sliced" implementation of fullrender, which does one tile at
...
a time using the Bukkit scheduler while using a tunable interval
between tiles (0.5 second default), and avoids player timeouts and
blooming the chunk and entity population.
2011-05-10 12:25:34 +02:00
FrozenCow
e8db3aa674
Removed a println.
2011-05-08 21:15:44 +02:00
FrozenCow
0cb23ac84a
Fixed tabs.
2011-05-07 22:11:41 +02:00
FrozenCow
1b9ff02ac4
Merge remote-tracking branch 'kilandor/master'
2011-05-07 00:04:05 +02:00