Commit graph

20 commits

Author SHA1 Message Date
Mike Primm
fa33977469 Log fullrender messages to commandsender, versus just log 2011-06-16 01:58:12 -05:00
Mike Primm
06785be5f3 Fixes for alias/nicknames in web UI (esp handling player icons),
HeroChat fixes
2011-05-21 23:58:48 -05:00
Mike Primm
26f4f7d994 Add support for WorldGuard on built-in server, fix getNodes() on new
ConfigurationNode class
2011-05-18 23:29:33 -05:00
FrozenCow
7937a64f06 Cleaned up logging. 2011-05-19 01:36:14 +02:00
zeeZ
ccbd6bf45e Prefix all (intentional) output properly. 2011-05-17 02:38:49 +02:00
zeeZ
05f3ced64f Tabs and spaces. 2011-05-16 14:51:18 +02:00
zeeZ
ca9aa0727f Fix for worlds with weird names and URLDecode mumbo-jumbo 2011-04-28 16:34:50 +02:00
FrozenCow
eb276dd59d Another attempt to make server conform http. 2011-04-06 00:54:48 +02:00
FrozenCow
8d70839d3b Some changes after running Findbugs. 2011-03-05 16:09:26 +01:00
FrozenCow
d1f280eb0f Cleaned Http handling a bit. 2011-03-04 21:31:16 +01:00
FrozenCow
791341f210 Fixed httpserver thereby also more optimized. 2011-02-19 00:01:42 +01:00
FrozenCow
d3cf795ebb Fixed stupid mistake with body of http requests. 2011-02-18 19:42:32 +01:00
FrozenCow
99605ba433 Make sure request-body is skipped if not read. 2011-02-15 21:06:14 +01:00
FrozenCow
2d693b1ebf Improved HTTP performance and POST/PUT compatbility. 2011-02-15 21:00:04 +01:00
FrozenCow
9a2b9ccac0 Fixed HttpServer some more. 2011-02-13 22:30:24 +01:00
FrozenCow
835e566151 Some improvements to HttpServer. 2011-02-13 02:56:00 +01:00
FrozenCow
29517e9a24 Fixed handling invalid http requests. 2011-02-09 17:22:16 +01:00
FrozenCow
38ee8657e8 Better exception handling. 2011-02-08 20:59:51 +01:00
FrozenCow
3e398e9124 Made updates in JSON format. Combined chat and tile queues into one UpdateQueue. Fixed UpdateQueue. 2011-02-06 03:00:51 +01:00
FrozenCow
debf5bcc57 Renamed WebServer to HttpServer and WebServerRequest to HttpServerConnection. 2011-02-05 20:53:42 +01:00
Renamed from src/main/java/org/dynmap/web/WebServerRequest.java (Browse further)