# Dynmap — NeoForge 1.21.1 A [NeoForge](https://neoforged.net/) port of [Dynmap](https://github.com/webbukkit/dynmap), the dynamic web-map mod for Minecraft servers. Dynmap renders your worlds as a live, Google-Maps-style view that anyone can open in a browser — no Minecraft client required — with real-time player positions, markers, and multiple render perspectives. This branch targets **NeoForge 21.1.219 / Minecraft 1.21.1**. It is a fork of upstream Dynmap's `neoforge` module, updated for the 1.21.1 API. It has been run on both vanilla NeoForge and large modpacks (e.g. All the Mods 10, ~445 mods). ## Features - Live, browser-based map of every loaded world — served by a built-in web server (default port `8123`). - Multiple render styles (top-down flat, isometric "HD" perspective, cave/biome maps). - Real-time player tracking, chat balloons, and a marker/area API for other mods and plugins. - Flat-file or SQL (MySQL / MariaDB / PostgreSQL / SQLite) tile storage. - Self-contained: `DynmapCore` is bundled into the mod jar, so there are no extra runtime dependencies. ## Requirements - A NeoForge **1.21.1** (21.1.x) server. - **JDK 21** to build from source. ## Building The build uses the Gradle wrapper, so no local Gradle install is needed: ```bash ./gradlew shadowJar ``` The output fat jar is written to: ``` build/libs/Dynmap-neoforge-1.21.1-3.7-SNAPSHOT-Dev-all.jar ``` `shadowJar` bundles `DynmapCore` into the jar; build the plain `jar` task only if you are supplying `DynmapCore` separately. ## Installing 1. Stop your server. 2. Remove any existing `Dynmap*.jar` from the server's `mods/` directory. 3. Copy the freshly built fat jar into `mods/`. 4. Start the server. On first run Dynmap creates its config under `/dynmap/` and begins rendering. ## Using the map Once the server is up, open the web map in any browser: ``` http://:8123/ ``` The bind address and port are configurable in `dynmap/configuration.txt` (`webserver-bindaddress`, `webserver-port`). See the [upstream Dynmap documentation](https://github.com/webbukkit/dynmap/wiki) for the full set of configuration, render, and storage options — they apply unchanged to this port. ## Compatibility notes This port includes fixes specific to running under 1.21.1 and large modpacks — most notably a work-around for a block-state cache deadlock that can occur with ModernFix + FerriteCore during world load. The full, dated list of changes relative to the upstream `neoforge-1.20.6` baseline is in [CHANGES.md](./CHANGES.md). ## Relationship to upstream This is a community fork that exists to track the NeoForge 1.21.1 target ahead of an upstream release. The long-term goal is to fold these changes back into [webbukkit/dynmap](https://github.com/webbukkit/dynmap). If you want the canonical, multi-platform Dynmap (Spigot/Paper, Forge, Fabric, and older NeoForge versions), use upstream. ## Contributing Issues and pull requests are welcome. To keep merges back to upstream clean, please: - Match the surrounding code style; avoid cosmetic-only refactors in functional PRs. - Build and run a server with your change before submitting (`./gradlew shadowJar`, then load the jar). - Describe what you changed and why, and note the Minecraft / NeoForge versions you tested against. ## License Licensed under the Apache License 2.0 — see [LICENSE](./LICENSE). Dynmap is a trademark of its respective owners; this fork is not affiliated with or endorsed by the upstream maintainers.