# All paths in this configuration file are relative to Dynmap's data-folder: minecraft_server/plugins/dynmap/ # How often a tile gets rendered (in seconds). renderinterval: 1 # The path where the tile-files are placed. tilespath: web/tiles # The path where the web-files are located. webpath: web # The network-interface the webserver will bind to (0.0.0.0 for all interfaces, 127.0.0.1 for only local access). webserver-bindaddress: 0.0.0.0 # The TCP-port the webserver will listen on. webserver-port: 8123 disabledcommands: - fullrender # The maptypes Dynmap will use to render. maps: - class: org.dynmap.kzedmap.KzedMap renderers: - class: org.dynmap.kzedmap.DefaultTileRenderer prefix: t maximumheight: 127 - class: org.dynmap.kzedmap.CaveTileRenderer prefix: ct maximumheight: 127 web: # Interval the browser should poll for updates. updaterate: 2000 showchatballoons: true showplayerfacesonmap: true showplayerfacesinmenu: true focuschatballoons: false # The clock that is shown alongside the map. clock: timeofday #clock: digital defaultworld: world worlds: - title: World name: world maps: - type: KzedMapType title: Surface name: surface prefix: t - type: KzedMapType title: Cave name: cave prefix: ct - title: Corrupted World name: world_bad maps: - type: KzedMapType title: Surface name: surface prefix: t - type: KzedMapType title: Cave name: cave prefix: ct - title: Nether name: nether maps: - type: KzedMapType title: Surface name: nether prefix: t