dynmap-neoforge/src/main/java/org/dynmap/MapManager.java
2011-02-08 20:59:51 +01:00

238 lines
8.4 KiB
Java

package org.dynmap;
import java.io.File;
import java.lang.reflect.Constructor;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.logging.Logger;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.util.config.ConfigurationNode;
import org.dynmap.debug.Debugger;
public class MapManager extends Thread {
protected static final Logger log = Logger.getLogger("Minecraft");
private World world;
private Debugger debugger;
private MapType[] maps;
public StaleQueue staleQueue;
public UpdateQueue updateQueue;
public PlayerList playerList;
/* lock for our data structures */
public static final Object lock = new Object();
/* whether the worker thread should be running now */
private boolean running = false;
/* path to image tile directory */
public File tileDirectory;
/* web files location */
public File webDirectory;
/* bind web server to ip-address */
public String bindaddress = "0.0.0.0";
/* port to run web server on */
public int serverport = 8123;
/* time to pause between rendering tiles (ms) */
public int renderWait = 500;
public boolean loadChunks = true;
public void debug(String msg) {
debugger.debug(msg);
}
private static File combinePaths(File parent, String path) {
return combinePaths(parent, new File(path));
}
private static File combinePaths(File parent, File path) {
if (path.isAbsolute())
return path;
return new File(parent, path.getPath());
}
public MapManager(World world, Debugger debugger, ConfigurationNode configuration) {
this.world = world;
this.debugger = debugger;
this.staleQueue = new StaleQueue();
this.updateQueue = new UpdateQueue();
tileDirectory = combinePaths(DynmapPlugin.dataRoot, configuration.getString("tilespath", "web/tiles"));
webDirectory = combinePaths(DynmapPlugin.dataRoot, configuration.getString("webpath", "web"));
renderWait = (int) (configuration.getDouble("renderinterval", 0.5) * 1000);
loadChunks = configuration.getBoolean("loadchunks", true);
if (!tileDirectory.isDirectory())
tileDirectory.mkdirs();
maps = loadMapTypes(configuration);
}
void renderFullWorld(Location l) {
synchronized (lock) {
debugger.debug("Full render starting...");
for (MapType map : maps) {
HashSet<MapTile> found = new HashSet<MapTile>();
HashSet<MapTile> rendered = new HashSet<MapTile>();
LinkedList<MapTile> renderQueue = new LinkedList<MapTile>();
LinkedList<DynmapChunk> loadedChunks = new LinkedList<DynmapChunk>();
for (MapTile tile : map.getTiles(l)) {
if (!found.contains(tile)) {
found.add(tile);
renderQueue.add(tile);
}
}
while (!renderQueue.isEmpty()) {
MapTile tile = renderQueue.pollFirst();
DynmapChunk[] requiredChunks = tile.getMap().getRequiredChunks(tile);
// Unload old chunks.
while (loadedChunks.size() >= Math.max(0, 200 - requiredChunks.length)) {
DynmapChunk c = loadedChunks.pollFirst();
world.unloadChunk(c.x, c.y, false, true);
}
// Load the required chunks.
for (DynmapChunk chunk : requiredChunks) {
boolean wasLoaded = world.isChunkLoaded(chunk.x, chunk.y);
world.loadChunk(chunk.x, chunk.y, false);
if (!wasLoaded)
loadedChunks.add(chunk);
}
debugger.debug("renderQueue: " + renderQueue.size() + "/" + found.size());
if (map.render(tile)) {
found.remove(tile);
rendered.add(tile);
updateQueue.pushUpdate(new Client.Tile(tile.getName()));
for (MapTile adjTile : map.getAdjecentTiles(tile)) {
if (!(found.contains(adjTile) || rendered.contains(adjTile))) {
found.add(adjTile);
renderQueue.add(adjTile);
}
}
}
found.remove(tile);
System.gc();
}
// Unload remaining chunks to clean-up.
while (!loadedChunks.isEmpty()) {
DynmapChunk c = loadedChunks.pollFirst();
world.unloadChunk(c.x, c.y, false, true);
}
}
debugger.debug("Full render finished.");
}
}
private MapType[] loadMapTypes(ConfigurationNode configuration) {
List<?> configuredMaps = (List<?>) configuration.getProperty("maps");
ArrayList<MapType> mapTypes = new ArrayList<MapType>();
for (Object configuredMapObj : configuredMaps) {
try {
@SuppressWarnings("unchecked")
Map<String, Object> configuredMap = (Map<String, Object>) configuredMapObj;
String typeName = (String) configuredMap.get("class");
log.info("Loading map '" + typeName.toString() + "'...");
Class<?> mapTypeClass = Class.forName(typeName);
Constructor<?> constructor = mapTypeClass.getConstructor(MapManager.class, World.class, Debugger.class, Map.class);
MapType mapType = (MapType) constructor.newInstance(this, world, debugger, configuredMap);
mapTypes.add(mapType);
} catch (Exception e) {
debugger.error("Error loading map", e);
}
}
MapType[] result = new MapType[mapTypes.size()];
mapTypes.toArray(result);
return result;
}
/* initialize and start map manager */
public void startManager() {
synchronized (lock) {
running = true;
this.start();
try {
this.setPriority(MIN_PRIORITY);
log.info("Set minimum priority for worker thread");
} catch (SecurityException e) {
log.info("Failed to set minimum priority for worker thread!");
}
}
}
/* stop map manager */
public void stopManager() {
synchronized (lock) {
if (!running)
return;
log.info("Stopping map renderer...");
running = false;
try {
this.join();
} catch (InterruptedException e) {
log.info("Waiting for map renderer to stop is interrupted");
}
}
}
/* the worker/renderer thread */
public void run() {
try {
log.info("Map renderer has started.");
while (running) {
MapTile t = staleQueue.popStaleTile();
if (t != null) {
debugger.debug("Rendering tile " + t + "...");
boolean isNonEmptyTile = t.getMap().render(t);
updateQueue.pushUpdate(new Client.Tile(t.getName()));
try {
Thread.sleep(renderWait);
} catch (InterruptedException e) {
}
} else {
try {
Thread.sleep(500);
} catch (InterruptedException e) {
}
}
}
log.info("Map renderer has stopped.");
} catch (Exception ex) {
debugger.error("Exception on rendering-thread: " + ex.toString());
ex.printStackTrace();
}
}
public void touch(int x, int y, int z) {
for (int i = 0; i < maps.length; i++) {
MapTile[] tiles = maps[i].getTiles(new Location(world, x, y, z));
for (int j = 0; j < tiles.length; j++) {
invalidateTile(tiles[j]);
}
}
}
public void invalidateTile(MapTile tile) {
debugger.debug("Invalidating tile " + tile.getName());
staleQueue.pushStaleTile(tile);
}
}