dynmap-neoforge/src/main/java/org/dynmap/hdmap
2012-01-03 13:26:14 +08:00
..
CaveHDShader.java Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
DefaultHDLighting.java Various performance and concurrency optimizations 2011-12-10 14:15:54 +08:00
DefaultHDShader.java Various performance and concurrency optimizations 2011-12-10 14:15:54 +08:00
HDBlockModels.java Add support for substitution variables in model and texture files - update BuildCraft and IndustrialCraft2 support files to use them (so that custom block ID mappings cna be handled by adding configuration.txt settings) 2011-12-29 14:32:13 +08:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Fix issue with white blank tiles at edge of JPG rendered maps 2011-12-23 13:32:27 +08:00
HDMapManager.java Add support for updating stock shaders.txt, perspectives.txt, lightings.txt with additional defaults. 2011-12-23 04:31:09 +08:00
HDMapTile.java Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
HDPerspective.java Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
HDPerspectiveState.java Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes) 2011-12-30 15:39:29 +08:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client 2012-01-03 13:26:14 +08:00
TexturePackHDShader.java Add texture generators for fire, lava, water; fix water lighting and biome shading to match MC client; fix lily, birch, pine leaf shading to match client 2012-01-03 13:26:14 +08:00
TopoHDShader.java Add TopoHDShader for generating altitude based topology maps 2011-12-10 08:22:24 +08:00