| .. |
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debug
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Cleaned up logging.
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2011-05-19 01:36:14 +02:00 |
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flat
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More porting prep, tune up invalidates and touches
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2012-01-09 01:02:53 +08:00 |
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hdmap
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v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs
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2012-01-09 12:28:40 +08:00 |
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herochat
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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kzedmap
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More porting prep, tune up invalidates and touches
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2012-01-09 01:02:53 +08:00 |
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markers/impl
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Add support for optional spawn-bed layer (show player's spawn beds)
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2012-01-04 23:34:32 -06:00 |
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permissions
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Delay asking for PermissionHandler - might help PEX not freak out
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2011-11-28 00:07:27 +08:00 |
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regions
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Retire regions components (Residence, Towny, WorldGuard, Factions)
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2011-12-05 14:58:17 +08:00 |
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servlet
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Replaced webserver with Jetty.
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2012-01-10 20:38:46 +01:00 |
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utils
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Switch touch queue to concurrent map - remove synchronize
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2012-01-10 14:49:18 +08:00 |
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web
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Replaced webserver with Jetty.
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2012-01-10 20:38:46 +01:00 |
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Armor.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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AsynchronousQueue.java
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Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority)
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2011-12-15 00:35:00 +08:00 |
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ChatEvent.java
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Moved HeroChat code to HeroWebChatModule.
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2011-05-22 16:27:53 +02:00 |
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Client.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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ClientComponent.java
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Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries.
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2011-11-24 07:49:10 +08:00 |
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ClientConfigurationComponent.java
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Add customization/translation for "Players" and "Map Types" UI labels
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2012-01-06 01:02:56 -06:00 |
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ClientUpdateComponent.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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ClientUpdateEvent.java
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Transfered client-updates to two components (jsonfile and internal).
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2011-05-22 16:28:01 +02:00 |
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Color.java
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Improve handling of scaled down models in subblock renderer
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2011-07-22 13:11:03 -05:00 |
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ColorScheme.java
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Add 'hideores' option to make ore blocks look like plain stone
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2011-09-29 10:48:40 +08:00 |
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Component.java
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Use replace() instead of replaceAll(), where possible
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2011-12-29 14:32:13 +08:00 |
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ComponentManager.java
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Added ability to reload (also using 'dynmap reload').
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2011-05-22 19:42:47 +02:00 |
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ConfigurationNode.java
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Clean up warnings
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2011-06-13 22:05:14 -05:00 |
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DynmapChunk.java
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Renamed y to z in DynmapChunk.
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2011-02-09 00:42:16 +01:00 |
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DynmapLocation.java
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Shift most of touch processing off server main thread
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2012-01-10 12:39:26 +08:00 |
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DynmapPlayerChatListener.java
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Improve handling of /reload, clean up dead code
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2011-07-24 23:23:24 -05:00 |
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DynmapPlugin.java
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Replaced webserver with Jetty.
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2012-01-10 20:38:46 +01:00 |
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DynmapWorld.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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Event.java
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Fix tile render timmes, split out utility class
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2011-07-08 00:40:52 -05:00 |
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Events.java
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Clean up warnings
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2011-06-13 22:05:14 -05:00 |
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Handler.java
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Server-side multiworld support with several improvements overal.
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2011-02-12 23:47:00 +01:00 |
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InternalClientUpdateComponent.java
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Replaced webserver with Jetty.
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2012-01-10 20:38:46 +01:00 |
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JsonFileClientUpdateComponent.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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JSONUtils.java
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Clean up warnings
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2011-06-13 22:05:14 -05:00 |
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Log.java
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Add option to have Dynmap STFU during start (verbose: false)
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2011-06-26 14:31:40 -05:00 |
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MapManager.java
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Switch touch queue to concurrent map - remove synchronize
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2012-01-10 14:49:18 +08:00 |
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MapTile.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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MapType.java
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More porting prep, tune up invalidates and touches
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2012-01-09 01:02:53 +08:00 |
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MarkersComponent.java
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Add support for optional spawn-bed layer (show player's spawn beds)
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2012-01-04 23:34:32 -06:00 |
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PlayerFaces.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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PlayerList.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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SimpleWebChatComponent.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |
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TestComponent.java
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Added simple start for server-side components.
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2011-05-22 16:27:37 +02:00 |
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TileHashManager.java
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Various performance and concurrency optimizations
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2011-12-10 14:15:54 +08:00 |
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UpdateQueue.java
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Start isolating Bukkit dependencies, prep code for ports
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2012-01-08 01:47:11 -06:00 |