dynmap-neoforge/src/main/java/org/dynmap
2012-01-10 20:38:46 +01:00
..
debug Cleaned up logging. 2011-05-19 01:36:14 +02:00
flat More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
hdmap v0.29.1 - Made render improvements default on only for fresh installs: add 'correct-water-lighting', 'correct-biome-shading', 'use-generated-textures' settings to allow enable on existing installs 2012-01-09 12:28:40 +08:00
herochat Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
kzedmap More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
markers/impl Add support for optional spawn-bed layer (show player's spawn beds) 2012-01-04 23:34:32 -06:00
permissions Delay asking for PermissionHandler - might help PEX not freak out 2011-11-28 00:07:27 +08:00
regions Retire regions components (Residence, Towny, WorldGuard, Factions) 2011-12-05 14:58:17 +08:00
servlet Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
utils Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
web Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
Armor.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
AsynchronousQueue.java Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority) 2011-12-15 00:35:00 +08:00
ChatEvent.java Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
Client.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
ClientComponent.java Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries. 2011-11-24 07:49:10 +08:00
ClientConfigurationComponent.java Add customization/translation for "Players" and "Map Types" UI labels 2012-01-06 01:02:56 -06:00
ClientUpdateComponent.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
ClientUpdateEvent.java Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
Color.java Improve handling of scaled down models in subblock renderer 2011-07-22 13:11:03 -05:00
ColorScheme.java Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Component.java Use replace() instead of replaceAll(), where possible 2011-12-29 14:32:13 +08:00
ComponentManager.java Added ability to reload (also using 'dynmap reload'). 2011-05-22 19:42:47 +02:00
ConfigurationNode.java Clean up warnings 2011-06-13 22:05:14 -05:00
DynmapChunk.java Renamed y to z in DynmapChunk. 2011-02-09 00:42:16 +01:00
DynmapLocation.java Shift most of touch processing off server main thread 2012-01-10 12:39:26 +08:00
DynmapPlayerChatListener.java Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
DynmapPlugin.java Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
DynmapWorld.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
Event.java Fix tile render timmes, split out utility class 2011-07-08 00:40:52 -05:00
Events.java Clean up warnings 2011-06-13 22:05:14 -05:00
Handler.java Server-side multiworld support with several improvements overal. 2011-02-12 23:47:00 +01:00
InternalClientUpdateComponent.java Replaced webserver with Jetty. 2012-01-10 20:38:46 +01:00
JsonFileClientUpdateComponent.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
JSONUtils.java Clean up warnings 2011-06-13 22:05:14 -05:00
Log.java Add option to have Dynmap STFU during start (verbose: false) 2011-06-26 14:31:40 -05:00
MapManager.java Switch touch queue to concurrent map - remove synchronize 2012-01-10 14:49:18 +08:00
MapTile.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
MapType.java More porting prep, tune up invalidates and touches 2012-01-09 01:02:53 +08:00
MarkersComponent.java Add support for optional spawn-bed layer (show player's spawn beds) 2012-01-04 23:34:32 -06:00
PlayerFaces.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
PlayerList.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
SimpleWebChatComponent.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00
TestComponent.java Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
TileHashManager.java Various performance and concurrency optimizations 2011-12-10 14:15:54 +08:00
UpdateQueue.java Start isolating Bukkit dependencies, prep code for ports 2012-01-08 01:47:11 -06:00