dynmap-neoforge/src/main/java/org/dynmap/hdmap
2011-07-21 23:25:59 -05:00
..
CaveHDShader.java Add HD cave shader 2011-07-09 02:19:56 -05:00
DefaultHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
DefaultHDShader.java More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
HDBlockModels.java Undo bad fix - broke some models 2011-07-19 16:39:09 -05:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Add mapzoomin attribute, to adjust zoom in levels beyond native tile resolution 2011-07-21 23:25:59 -05:00
HDMapManager.java Add support for custom-perspectives.txt, custom-shaders.txt, custom-lightings.txt 2011-07-20 21:52:43 -05:00
HDMapTile.java Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
HDPerspective.java First pass functional texture pack shader :) 2011-07-16 16:51:46 -05:00
HDPerspectiveState.java Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Add support for compass rose in all 8 cardinal directions 2011-07-21 02:50:29 -05:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Add block transparency attributes to improve lighting accuracy 2011-07-19 23:34:01 -05:00
TexturePackHDShader.java Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00