dynmap-neoforge/web/js/chatbox.js
Mark Riedesel 8cb615e291 Added scrollback option to webchat.
New configuration option "scrollback". false or 0 to disable, any
numeric >0 value to enable/set the maximum scrollback length.

Doesn't show chat messages prior to the user loading the map page,
but at least it allows users to scroll back and view messages they
may have missed while not paying full attention ot the map.
2011-09-29 10:54:07 +08:00

111 lines
2.9 KiB
JavaScript

componentconstructors['chatbox'] = function(dynmap, configuration) {
var me = this;
var chat = $('<div/>')
.addClass('chat')
.appendTo(dynmap.options.container);
var messagelist = $('<div/>')
.addClass('messagelist')
.appendTo(chat);
if (dynmap.options.scrollback) {
messagelist.addClass('scrollback')
.click( function() { $(this).hide(); } );
}
if (dynmap.options.allowwebchat) {
var chatinput = $('<input/>')
.addClass('chatinput')
.attr({
id: 'chatinput',
type: 'text',
value: ''
})
.keydown(function(event) {
if (event.keyCode == '13') {
event.preventDefault();
if(chatinput.val() != '') {
$(dynmap).trigger('sendchat', [chatinput.val()]);
chatinput.val('');
}
}
})
.appendTo(chat);
if (dynmap.options.scrollback) {
chatinput.click(function(){
var m = $('.messagelist');
m.show().scrollTop(m.scrollHeight());
});
}
}
var addrow = function(row) {
if (dynmap.options.scrollback) {
var c = messagelist.children();
c.slice(0, Math.max(0, c.length-dynmap.options.scrollback)).each(function(index, elem){ $(elem).remove(); });
} else {
setTimeout(function() { row.remove(); }, (configuration.messagettl * 1000));
}
messagelist.append(row);
messagelist.show();
messagelist.scrollTop(messagelist.scrollHeight());
};
$(dynmap).bind('playerjoin', function(event, playername) {
addrow($('<div/>')
.addClass('messagerow')
.text(dynmap.options.joinmessage.replace('%playername%', playername))
);
});
$(dynmap).bind('playerquit', function(event, playername) {
addrow($('<div/>')
.addClass('messagerow')
.text(dynmap.options.quitmessage.replace('%playername%', playername))
);
});
$(dynmap).bind('chat', function(event, message) {
var playerName = message.name;
var playerAccount = message.account;
var messageRow = $('<div/>')
.addClass('messagerow');
var playerIconContainer = $('<span/>')
.addClass('messageicon');
if (message.source === 'player' && configuration.showplayerfaces &&
playerAccount) {
getMinecraftHead(playerAccount, 16, function(head) {
messageRow.icon = $(head)
.addClass('playerIcon')
.appendTo(playerIconContainer);
});
}
var playerChannelContainer = '';
if (message.channel) {
playerChannelContainer = $('<span/>').addClass('messagetext')
.text('[' + message.channel + '] ')
.appendTo(messageRow);
}
if (message.source === 'player' && configuration.showworld) {
var playerWorldContainer = $('<span/>')
.addClass('messagetext')
.text('['+dynmap.players[message.name].location.world.name+']')
.appendTo(messageRow);
}
var playerNameContainer = $('<span/>')
.addClass('messagetext')
.text(' '+message.name+': ');
var playerMessageContainer = $('<span/>')
.addClass('messagetext')
.text(message.text);
messageRow.append(playerIconContainer,playerChannelContainer,playerNameContainer,playerMessageContainer);
addrow(messageRow);
});
};