dynmap-neoforge/DynmapCore/src/main/resources
2021-06-26 13:15:21 -05:00
..
extracted Merge pull request #3343 from Programie/v3.0 2021-06-21 13:10:57 -05:00
markers Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
templates Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
texturepacks/standard Update texture resources for 1.17, add deepslate blocks for 1.17 2021-06-12 15:05:19 -05:00
char.png Update default player skin to new format, expect 64x64 2018-12-31 08:37:01 -06:00
core.yml Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
custom-lightings.txt Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
custom-perspectives.txt Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
custom-shaders.txt Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
deleted.txt Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
lightings.txt Adjust parchmentbw 2020-05-16 17:55:01 -05:00
models_0.txt Fix oak stairs model for pre-1.13 2018-12-01 22:50:44 -06:00
models_1.txt Add more 1.17 blocks (dripstone, moss, roots) 2021-06-13 21:58:01 -05:00
perspectives.txt Merge DynmapCoreAPI into common gradle build 2018-08-12 00:53:55 -05:00
shaders.txt Add hide-land option for Underwater view shader (default = true) 2018-09-05 19:03:29 -05:00
texture_0.txt Start work on new water model - shift over to using basic version 2018-09-01 16:55:00 -05:00
texture_1.txt Fix moss_carpet texture 2021-06-26 13:15:21 -05:00
worlds.txt Merge pull request #3008 from Kimax89/master 2020-08-16 12:41:27 -05:00