dynmap-neoforge/src/main/java/org/dynmap
2012-01-04 14:26:16 +08:00
..
debug Cleaned up logging. 2011-05-19 01:36:14 +02:00
flat Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes) 2011-12-30 15:39:29 +08:00
hdmap Add support for lily pad orientation calculation 2012-01-04 14:26:16 +08:00
herochat Use replace() instead of replaceAll(), where possible 2011-12-29 14:32:13 +08:00
kzedmap Add /dynmap updaterender command - renders starting at selected location until map edge hit OR until rendered tiles match existing tiles (i.e. no changes) 2011-12-30 15:39:29 +08:00
markers/impl Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set 2011-12-23 04:31:10 +08:00
permissions Delay asking for PermissionHandler - might help PEX not freak out 2011-11-28 00:07:27 +08:00
regions Retire regions components (Residence, Towny, WorldGuard, Factions) 2011-12-05 14:58:17 +08:00
utils Fix accumulation of weak reference keys (mem leak) in snapshot cache 2011-12-28 14:38:26 +08:00
web Fix exception during rejected chat message 2012-01-02 05:51:35 +08:00
Armor.java Fix armor calculation - bring in line with funky method used in MC UI 2011-08-13 05:36:48 +08:00
AsynchronousQueue.java Add 'usenormalthreadpriority' setting (makes renders on Windows use normal priority) 2011-12-15 00:35:00 +08:00
ChatEvent.java Moved HeroChat code to HeroWebChatModule. 2011-05-22 16:27:53 +02:00
Client.java Handle Essentials-style nickname color coding (&0-&f) in player nicknames 2011-12-23 07:20:48 +08:00
ClientComponent.java Depcrecate the regions plugins (add warnings, disable when replacement plugins are active). Remove example configuration.txt entries. 2011-11-24 07:49:10 +08:00
ClientConfigurationComponent.java Add 'followmap' and 'followzoom' to allow setting of map and zoom when starting to follow a player 2012-01-03 15:24:31 +08:00
ClientUpdateComponent.java Handle Essentials-style nickname color coding (&0-&f) in player nicknames 2011-12-23 07:20:48 +08:00
ClientUpdateEvent.java Transfered client-updates to two components (jsonfile and internal). 2011-05-22 16:28:01 +02:00
Color.java Improve handling of scaled down models in subblock renderer 2011-07-22 13:11:03 -05:00
ColorScheme.java Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
Component.java Use replace() instead of replaceAll(), where possible 2011-12-29 14:32:13 +08:00
ComponentManager.java Added ability to reload (also using 'dynmap reload'). 2011-05-22 19:42:47 +02:00
ConfigurationNode.java Clean up warnings 2011-06-13 22:05:14 -05:00
DynmapChunk.java Renamed y to z in DynmapChunk. 2011-02-09 00:42:16 +01:00
DynmapPlayerChatListener.java Improve handling of /reload, clean up dead code 2011-07-24 23:23:24 -05:00
DynmapPlugin.java Fix duplicate IDs in ids-for-ip list 2011-12-31 05:05:06 +08:00
DynmapWorld.java Fix issue with white blank tiles at edge of JPG rendered maps 2011-12-23 13:32:27 +08:00
Event.java Fix tile render timmes, split out utility class 2011-07-08 00:40:52 -05:00
Events.java Clean up warnings 2011-06-13 22:05:14 -05:00
Handler.java Server-side multiworld support with several improvements overal. 2011-02-12 23:47:00 +01:00
InternalClientUpdateComponent.java Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses 2011-12-29 14:32:13 +08:00
JsonFileClientUpdateComponent.java Add support for 'use-player-login-ip', 'require-player-login-ip' - map player login IP addresses to web chat addresses 2011-12-29 14:32:13 +08:00
JSONUtils.java Clean up warnings 2011-06-13 22:05:14 -05:00
Log.java Add option to have Dynmap STFU during start (verbose: false) 2011-06-26 14:31:40 -05:00
MapManager.java Reconnect active command output to player after restart, logoff/logon 2011-12-30 16:03:18 +08:00
MapTile.java Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
MapType.java Add support for cleanup of stale tiles (off edge of map) 2011-12-15 13:26:09 +08:00
MarkersComponent.java Add support for minzoom attribute on marker sets - hide markers below configurable zoom for each marker set 2011-12-23 04:31:10 +08:00
PlayerFaces.java Add 'fetchskins' and 'refreshskins' settings to control server face/skin loading and updating 2011-10-03 05:59:52 +08:00
PlayerList.java Fix off-server-thread calls to get player list 2011-10-12 13:19:32 +08:00
SimpleWebChatComponent.java Use replace() instead of replaceAll(), where possible 2011-12-29 14:32:13 +08:00
TestComponent.java Added simple start for server-side components. 2011-05-22 16:27:37 +02:00
TileHashManager.java Various performance and concurrency optimizations 2011-12-10 14:15:54 +08:00
UpdateQueue.java Scrub obsolete events from update queue (reduce traffic) 2011-12-09 13:23:16 +08:00