dynmap-neoforge/src/main/java/org/dynmap/hdmap
2011-10-04 12:26:46 +08:00
..
CaveHDShader.java Add HD cave shader 2011-07-09 02:19:56 -05:00
DefaultHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
DefaultHDShader.java More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
HDBlockModels.java Split renderdata (generated data) from normal block data - to help 2011-08-30 03:23:11 +08:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Fix background colors when rendering zoomout with JPEG format 2011-09-06 01:15:07 -05:00
HDMapManager.java Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
HDMapTile.java Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
HDPerspective.java Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
HDPerspectiveState.java Split renderdata (generated data) from normal block data - to help 2011-08-30 03:23:11 +08:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Fix problem with not replacing non-blank tiles with newly blank ones 2011-10-04 12:26:46 +08:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
TexturePackHDShader.java Fix translucent tiles being dropped (water edges), improve biome workaround 2011-09-27 01:27:51 -05:00