Dynmap NeoForge 1.21.1 port
Add 'dynmap radiusrender <radius>' command to allow player-initiated render in radius from position |
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|---|---|---|
| colorschemes | ||
| src/main | ||
| texturepacks/standard | ||
| tools | ||
| web | ||
| .gitignore | ||
| build.xml | ||
| build_parameters.xml | ||
| permissions.txt | ||
| pom.xml | ||