dynmap-neoforge/src/main/java/org/dynmap/hdmap
2011-07-23 09:30:22 -05:00
..
CaveHDShader.java Add HD cave shader 2011-07-09 02:19:56 -05:00
DefaultHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
DefaultHDShader.java More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
HDBlockModels.java Shift models and texture data into 'renderdata' directory 2011-07-23 09:30:22 -05:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Improve progress messages, make sure HDMaps that share render only render once 2011-07-22 01:42:10 -05:00
HDMapManager.java Improve progress messages, make sure HDMaps that share render only render once 2011-07-22 01:42:10 -05:00
HDMapTile.java Refactor HDMap configuration - add shaders, perspectives 2011-07-08 22:40:40 -05:00
HDPerspective.java First pass functional texture pack shader :) 2011-07-16 16:51:46 -05:00
HDPerspectiveState.java Performance tuning, improve workaround for bukkit scheduler bugs 2011-07-19 00:52:05 -05:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Detect chest type (double, single) and base orientation 2011-07-22 23:20:58 -05:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Shift models and texture data into 'renderdata' directory 2011-07-23 09:30:22 -05:00
TexturePackHDShader.java Improve handling of scaled down models in subblock renderer 2011-07-22 13:11:03 -05:00