dynmap-neoforge/src/main/java/org/dynmap/CraftChunkSnapshot.java

106 lines
2.6 KiB
Java

package org.dynmap;
/**
* Represents a static, thread-safe snapshot of chunk of blocks
* Purpose is to allow clean, efficient copy of a chunk data to be made, and then handed off for processing in another thread (e.g. map rendering)
*/
public class CraftChunkSnapshot {
private final int x, z;
private final byte[] buf; /* Flat buffer in uncompressed chunk file format */
private static final int BLOCKDATA_OFF = 32768;
private static final int BLOCKLIGHT_OFF = BLOCKDATA_OFF + 16384;
private static final int SKYLIGHT_OFF = BLOCKLIGHT_OFF + 16384;
/**
* Constructor
*/
CraftChunkSnapshot(int x, int z, byte[] buf) {
this.x = x;
this.z = z;
this.buf = buf;
}
/**
* Gets the X-coordinate of this chunk
*
* @return X-coordinate
*/
public int getX() {
return x;
}
/**
* Gets the Z-coordinate of this chunk
*
* @return Z-coordinate
*/
public int getZ() {
return z;
}
/**
* Get block type for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-255
*/
public int getBlockTypeId(int x, int y, int z) {
return buf[x << 11 | z << 7 | y] & 255;
}
/**
* Get block data for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockData(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKDATA_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
/**
* Get sky light level for block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockSkyLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + SKYLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
/**
* Get light level emitted by block at corresponding coordinate in the chunk
*
* @param x 0-15
* @param y 0-127
* @param z 0-15
* @return 0-15
*/
public int getBlockEmittedLight(int x, int y, int z) {
int off = ((x << 10) | (z << 6) | (y >> 1)) + BLOCKLIGHT_OFF;
return ((y & 1) == 0) ? (buf[off] & 0xF) : ((buf[off] >> 4) & 0xF);
}
public int getHighestBlockYAt(int x, int z) {
int off = x << 11 | z << 7 | 126;
int i;
for(i = 127; (i >= 2); i--, off--) {
if(buf[off] != 0) {
break;
}
}
return i;
}
}