dynmap-neoforge/src/main/java/org/dynmap/hdmap
2011-10-29 22:26:14 +08:00
..
CaveHDShader.java Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
DefaultHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
DefaultHDShader.java More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
HDBlockModels.java Defend against trap if renderdata/ directory doesn't exist (deleted by user) 2011-10-29 22:26:14 +08:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Fix background colors when rendering zoomout with JPEG format 2011-09-06 01:15:07 -05:00
HDMapManager.java Add 'hideores' option to make ore blocks look like plain stone 2011-09-29 10:48:40 +08:00
HDMapTile.java Add support for saving/restoring of pending tile updates on server stops/start 2011-09-21 23:18:23 -05:00
HDPerspective.java Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
HDPerspectiveState.java Improve cave render - finish 'onlyiflit' support 2011-10-13 21:04:32 +08:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Add basic wire support rendering for IC2 2011-10-29 00:47:24 -05:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Defend against trap if renderdata/ directory doesn't exist (deleted by user) 2011-10-29 22:26:14 +08:00
TexturePackHDShader.java Restore biome data loading for non-normal (Bukkit is fixed), fix trap 2011-10-07 10:34:59 -05:00