dynmap-neoforge/src/main/java/org/dynmap/hdmap
2011-09-12 10:31:15 +08:00
..
CaveHDShader.java Add HD cave shader 2011-07-09 02:19:56 -05:00
DefaultHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
DefaultHDShader.java More models (beds, etc), proper fence support, lighting fixes for steps and slabs 2011-07-12 23:32:18 -05:00
HDBlockModels.java Split renderdata (generated data) from normal block data - to help 2011-08-30 03:23:11 +08:00
HDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDMap.java Fix background colors when rendering zoomout with JPEG format 2011-09-06 01:15:07 -05:00
HDMapManager.java Add support for single map render via /dynmap fullrender world:map, /dynmap radiusrender radius mapname 2011-08-13 11:48:26 +08:00
HDMapTile.java Fix initial zoomout processing (unnecessary updates), extra tile invalidates 2011-08-15 07:25:17 +08:00
HDPerspective.java Handle tile invalidates better for bigger-than-one-block cases (chunks) 2011-08-15 04:49:42 +08:00
HDPerspectiveState.java Split renderdata (generated data) from normal block data - to help 2011-08-30 03:23:11 +08:00
HDShader.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
HDShaderState.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
IsoHDPerspective.java Add open models for fence gates 2011-09-12 10:31:15 +08:00
ShadowHDLighting.java Split lighting and shading - add lightings.txt 2011-07-09 01:26:47 -05:00
TexturePack.java Fix glass pane tops 2011-09-10 23:42:21 -05:00
TexturePackHDShader.java Fix subblock rendering of flat, scaled-down models (for 0.20.1) 2011-08-07 22:11:00 -05:00