Add animation on the timeline content, to avoid glitch (#1323)
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2 changed files with 59 additions and 3 deletions
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.designsystem.animation
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import androidx.compose.animation.core.animateFloatAsState
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import androidx.compose.animation.core.tween
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.LaunchedEffect
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import androidx.compose.runtime.State
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableFloatStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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import androidx.compose.ui.platform.LocalInspectionMode
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@Composable
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fun alphaAnimation(
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fromAlpha: Float = 0f,
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toAlpha: Float = 1f,
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delayMillis: Int = 150,
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durationMillis: Int = 150,
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label: String = "AlphaAnimation",
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): State<Float> {
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val firstAlpha = if (LocalInspectionMode.current) 1f else fromAlpha
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var alpha by remember { mutableFloatStateOf(firstAlpha) }
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LaunchedEffect(Unit) { alpha = toAlpha }
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return animateFloatAsState(
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targetValue = alpha,
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animationSpec = tween(
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delayMillis = delayMillis,
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durationMillis = durationMillis,
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),
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label = label
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)
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}
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