Merge pull request #826 from vector-im/feature/bma/swipeAction
Improve swipe to reply rendering
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commit
0fbf799d15
18 changed files with 205 additions and 93 deletions
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@ -0,0 +1,75 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.designsystem.swipe
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import androidx.compose.animation.core.Animatable
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import androidx.compose.animation.core.tween
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import androidx.compose.foundation.MutatePriority
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import androidx.compose.foundation.gestures.DraggableState
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import androidx.compose.runtime.Composable
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import androidx.compose.runtime.Stable
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import androidx.compose.runtime.State
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import androidx.compose.runtime.getValue
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import androidx.compose.runtime.mutableStateOf
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import androidx.compose.runtime.remember
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import androidx.compose.runtime.setValue
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/**
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* Inspired from https://github.com/bmarty/swipe/blob/trunk/swipe/src/main/kotlin/me/saket/swipe/SwipeableActionsState.kt
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*/
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@Composable
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fun rememberSwipeableActionsState(): SwipeableActionsState {
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return remember { SwipeableActionsState() }
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}
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@Stable
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class SwipeableActionsState {
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/**
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* The current position (in pixels) of the content.
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*/
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val offset: State<Float> get() = offsetState
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private var offsetState = mutableStateOf(0f)
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/**
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* Whether the content is currently animating to reset its offset after it was swiped.
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*/
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var isResettingOnRelease: Boolean by mutableStateOf(false)
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private set
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val draggableState = DraggableState { delta ->
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val targetOffset = offsetState.value + delta
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val isAllowed = isResettingOnRelease || targetOffset > 0f
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offsetState.value += if (isAllowed) delta else 0f
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}
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suspend fun resetOffset() {
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draggableState.drag(MutatePriority.PreventUserInput) {
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isResettingOnRelease = true
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try {
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Animatable(offsetState.value).animateTo(
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targetValue = 0f,
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animationSpec = tween(durationMillis = 300),
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) {
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dragBy(value - offsetState.value)
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}
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} finally {
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isResettingOnRelease = false
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}
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}
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}
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}
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