SDK 0.1.49: notification decryption is now fully handled by the Rust SDK. (#1231)

* Revert "Ensure the sync is started when receiving a Push, to ensure that the encryption loop is running."

This reverts commit 82f6f358a7.

* Integrate SDK from https://github.com/matrix-org/matrix-rust-sdk/pull/2505

* Enable retryDecryption() on the NotificationClient.

* SDK 0.1.49 - Encryption Sync is enabled by default now, and retryDecryption is the default too.

* Remove feature flag `UseEncryptionSync`

* Fix sample project build

* Exclude `DeveloperSettingsPresenter` from kover verification.

* Add changelog

---------

Co-authored-by: Jorge Martín <jorgem@element.io>
This commit is contained in:
Benoit Marty 2023-09-06 11:33:36 +02:00 committed by GitHub
parent 26573f4892
commit 128c4a7b09
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
17 changed files with 35 additions and 104 deletions

View file

@ -1,25 +0,0 @@
/*
* Copyright (c) 2023 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.element.android.libraries.matrix.api.sync
import io.element.android.libraries.matrix.api.core.EventId
import io.element.android.libraries.matrix.api.core.RoomId
sealed interface StartSyncReason {
data object AppInForeground : StartSyncReason
data class Notification(val roomId: RoomId, val eventId: EventId) : StartSyncReason
}

View file

@ -22,12 +22,12 @@ interface SyncService {
/**
* Tries to start the sync. If already syncing it has no effect.
*/
suspend fun startSync(reason: StartSyncReason): Result<Unit>
suspend fun startSync(): Result<Unit>
/**
* Tries to stop the sync. If service is not syncing it has no effect.
*/
suspend fun stopSync(reason: StartSyncReason): Result<Unit>
suspend fun stopSync(): Result<Unit>
/**
* Flow of [SyncState]. Will be updated as soon as the current [SyncState] changes.