Improve rendering of voice messages in the timeline in large displays (#2199)
* Improve rendering of voice messages in the timeline in large displays --------- Co-authored-by: ElementBot <benoitm+elementbot@element.io>
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31 changed files with 80 additions and 76 deletions
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@ -23,23 +23,22 @@ import androidx.compose.ui.graphics.Brush
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import androidx.compose.ui.graphics.drawscope.DrawScope
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import androidx.compose.ui.graphics.drawscope.Fill
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import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.DpSize
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import androidx.compose.ui.unit.dp
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import kotlinx.collections.immutable.ImmutableList
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import kotlin.math.max
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fun DrawScope.drawWaveform(
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waveformData: ImmutableList<Float>,
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canvasSize: DpSize,
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canvasSizePx: Size,
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brush: Brush,
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minimumGraphAmplitude: Float = 2F,
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lineWidth: Dp = 2.dp,
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linePadding: Dp = 2.dp,
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) {
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val centerY = canvasSize.height.toPx() / 2
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val centerY = canvasSizePx.height / 2
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val cornerRadius = lineWidth / 2
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waveformData.forEachIndexed { index, amplitude ->
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val drawingAmplitude = max(minimumGraphAmplitude, amplitude * (canvasSize.height.toPx() - 2))
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val drawingAmplitude = max(minimumGraphAmplitude, amplitude * (canvasSizePx.height - 2))
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drawRoundRect(
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brush = brush,
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topLeft = Offset(
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@ -40,12 +40,13 @@ import androidx.compose.ui.graphics.drawscope.Fill
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import androidx.compose.ui.graphics.graphicsLayer
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import androidx.compose.ui.input.pointer.RequestDisallowInterceptTouchEvent
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import androidx.compose.ui.input.pointer.pointerInteropFilter
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import androidx.compose.ui.platform.LocalDensity
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import androidx.compose.ui.unit.Dp
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import androidx.compose.ui.unit.DpSize
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import androidx.compose.ui.unit.dp
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import io.element.android.compound.theme.ElementTheme
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import io.element.android.libraries.designsystem.preview.ElementPreview
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import io.element.android.libraries.designsystem.preview.PreviewsDayNight
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import io.element.android.compound.theme.ElementTheme
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import kotlinx.collections.immutable.ImmutableList
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import kotlinx.collections.immutable.persistentListOf
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import kotlinx.collections.immutable.toPersistentList
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@ -58,7 +59,7 @@ private const val DEFAULT_GRAPHICS_LAYER_ALPHA: Float = 0.99F
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*
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* @param playbackProgress The current playback progress, between 0 and 1.
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* @param showCursor Whether to show the cursor or not.
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* @param waveform The waveform to display. Use [FakeWaveformFactory] to generate a fake waveform.
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* @param waveform The waveform to display. Use [createFakeWaveform] to generate a fake waveform.
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* @param onSeek Callback when the user seeks the waveform. Called with a value between 0 and 1.
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* @param modifier The modifier to be applied to the view.
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* @param seekEnabled Whether the user can seek the waveform or not.
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@ -103,6 +104,11 @@ fun WaveformPlaybackView(
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}
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}
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val density = LocalDensity.current
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val waveformWidthPx by remember {
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derivedStateOf { with(density) { normalizedWaveformData.size * (lineWidth + linePadding).roundToPx().toFloat() } }
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}
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val requestDisallowInterceptTouchEvent = remember { RequestDisallowInterceptTouchEvent() }
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Canvas(
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modifier = Modifier
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@ -110,19 +116,18 @@ fun WaveformPlaybackView(
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.graphicsLayer(alpha = DEFAULT_GRAPHICS_LAYER_ALPHA)
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.let {
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if (!seekEnabled) return@let it
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it.pointerInteropFilter(requestDisallowInterceptTouchEvent = requestDisallowInterceptTouchEvent) { e ->
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return@pointerInteropFilter when (e.action) {
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MotionEvent.ACTION_DOWN -> {
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if (e.x in 0F..canvasSizePx.width) {
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if (e.x in 0F..waveformWidthPx) {
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requestDisallowInterceptTouchEvent.invoke(true)
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seekProgress.value = e.x / canvasSizePx.width
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seekProgress.value = e.x / waveformWidthPx
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true
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} else false
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}
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MotionEvent.ACTION_MOVE -> {
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if (e.x in 0F..canvasSizePx.width) {
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seekProgress.value = e.x / canvasSizePx.width
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if (e.x in 0F..waveformWidthPx) {
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seekProgress.value = e.x / waveformWidthPx
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}
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true
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}
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@ -140,11 +145,11 @@ fun WaveformPlaybackView(
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) {
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canvasSize = size.toDpSize()
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canvasSizePx = size
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val centerY = canvasSize.height.toPx() / 2
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val cornerRadius = lineWidth / 2
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// Calculate the size of the waveform by summing the width of all the lines and paddings
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drawWaveform(
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waveformData = normalizedWaveformData,
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canvasSize = canvasSize,
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canvasSizePx = canvasSizePx,
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brush = brush,
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lineWidth = lineWidth,
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linePadding = linePadding
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@ -152,8 +157,8 @@ fun WaveformPlaybackView(
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drawRect(
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brush = progressBrush,
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size = Size(
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width = progressAnimated.value * canvasSize.width.toPx(),
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height = canvasSize.height.toPx()
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width = progressAnimated.value * waveformWidthPx,
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height = canvasSizePx.height
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),
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blendMode = BlendMode.SrcAtop
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)
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@ -161,12 +166,12 @@ fun WaveformPlaybackView(
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drawRoundRect(
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brush = cursorBrush,
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topLeft = Offset(
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x = progressAnimated.value * canvasSize.width.toPx(),
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y = centerY - (canvasSize.height.toPx() - 2) / 2
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x = progressAnimated.value * waveformWidthPx,
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y = 1f
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),
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size = Size(
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width = lineWidth.toPx(),
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height = canvasSize.height.toPx() - 2
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height = canvasSizePx.height - 2
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),
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cornerRadius = CornerRadius(cornerRadius.toPx(), cornerRadius.toPx()),
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style = Fill
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