Merge branch 'develop' into feature/fga/draft_support

This commit is contained in:
ganfra 2024-06-26 14:39:44 +02:00
commit 1b56d1b97a
485 changed files with 2939 additions and 1591 deletions

View file

@ -22,10 +22,12 @@ import io.element.android.libraries.matrix.api.core.UserId
import io.element.android.libraries.matrix.api.room.CurrentUserMembership
import io.element.android.libraries.matrix.api.room.MatrixRoomInfo
import io.element.android.libraries.matrix.api.room.RoomNotificationMode
import io.element.android.libraries.matrix.api.user.MatrixUser
import io.element.android.libraries.matrix.impl.room.member.RoomMemberMapper
import kotlinx.collections.immutable.ImmutableMap
import kotlinx.collections.immutable.toImmutableList
import kotlinx.collections.immutable.toPersistentMap
import org.matrix.rustcomponents.sdk.RoomHero
import org.matrix.rustcomponents.sdk.Membership as RustMembership
import org.matrix.rustcomponents.sdk.RoomInfo as RustRoomInfo
import org.matrix.rustcomponents.sdk.RoomNotificationMode as RustRoomNotificationMode
@ -55,7 +57,8 @@ class MatrixRoomInfoMapper {
notificationCount = it.notificationCount.toLong(),
userDefinedNotificationMode = it.userDefinedNotificationMode?.map(),
hasRoomCall = it.hasRoomCall,
activeRoomCallParticipants = it.activeRoomCallParticipants.toImmutableList()
activeRoomCallParticipants = it.activeRoomCallParticipants.toImmutableList(),
heroes = it.elementHeroes().toImmutableList()
)
}
}
@ -72,6 +75,15 @@ fun RustRoomNotificationMode.map(): RoomNotificationMode = when (this) {
RustRoomNotificationMode.MUTE -> RoomNotificationMode.MUTE
}
/**
* Map a RoomHero to a MatrixUser. There is not need to create a RoomHero type on the application side.
*/
fun RoomHero.map(): MatrixUser = MatrixUser(
userId = UserId(userId),
displayName = displayName,
avatarUrl = avatarUrl
)
fun mapPowerLevels(powerLevels: Map<String, Long>): ImmutableMap<UserId, Long> {
return powerLevels.mapKeys { (key, _) -> UserId(key) }.toPersistentMap()
}

View file

@ -0,0 +1,33 @@
/*
* Copyright (c) 2024 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.element.android.libraries.matrix.impl.room
import io.element.android.libraries.matrix.api.user.MatrixUser
import org.matrix.rustcomponents.sdk.RoomInfo
/**
* Extract the heroes from the room info.
* For now we only use heroes for direct rooms with 2 members.
* Also we keep the heroes only if there is one single hero.
*/
fun RoomInfo.elementHeroes(): List<MatrixUser> {
return heroes
.takeIf { isDirect && activeMembersCount.toLong() == 2L }
?.takeIf { it.size == 1 }
?.map { it.map() }
.orEmpty()
}

View file

@ -20,6 +20,7 @@ import io.element.android.libraries.matrix.api.core.RoomAlias
import io.element.android.libraries.matrix.api.core.RoomId
import io.element.android.libraries.matrix.api.roomlist.RoomSummaryDetails
import io.element.android.libraries.matrix.impl.notificationsettings.RoomNotificationSettingsMapper
import io.element.android.libraries.matrix.impl.room.elementHeroes
import io.element.android.libraries.matrix.impl.room.map
import io.element.android.libraries.matrix.impl.room.member.RoomMemberMapper
import io.element.android.libraries.matrix.impl.room.message.RoomMessageFactory
@ -49,6 +50,7 @@ class RoomSummaryDetailsFactory(private val roomMessageFactory: RoomMessageFacto
isDm = roomInfo.isDirect && roomInfo.activeMembersCount.toLong() == 2L,
isFavorite = roomInfo.isFavourite,
currentUserMembership = roomInfo.membership.map(),
heroes = roomInfo.elementHeroes(),
)
}
}

View file

@ -77,7 +77,13 @@ fun RustEventSendState?.map(): LocalEventSendState? {
return when (this) {
null -> null
RustEventSendState.NotSentYet -> LocalEventSendState.NotSentYet
is RustEventSendState.SendingFailed -> LocalEventSendState.SendingFailed(error)
is RustEventSendState.SendingFailed -> {
if (this.isRecoverable) {
LocalEventSendState.SendingFailed.Recoverable(this.error)
} else {
LocalEventSendState.SendingFailed.Unrecoverable(this.error)
}
}
is RustEventSendState.Sent -> LocalEventSendState.Sent(EventId(eventId))
}
}