Implement Notification Settings

- Add UI and logic to inform the user of mismatched notification settings and help them correct it.
- Display a warning when the system notification settings are disabled and a link out to the app settings.
- A toggle to disable notifications for the device
- A screen for editing the group and direct chat notification defaults.
- A toggle for switching on/off atRoom and call notifications.
This commit is contained in:
David Langley 2023-09-12 01:11:13 +01:00
parent 9e27c2bdf0
commit 2f6f28bfbb
27 changed files with 924 additions and 59 deletions

View file

@ -21,16 +21,22 @@ import io.element.android.libraries.matrix.api.room.MatrixRoomNotificationSettin
import io.element.android.libraries.matrix.api.room.RoomNotificationMode
import io.element.android.libraries.matrix.api.room.RoomNotificationSettings
import kotlinx.coroutines.flow.SharedFlow
import kotlinx.coroutines.withContext
interface NotificationSettingsService {
/**
* State of the current room notification settings flow ([MatrixRoomNotificationSettingsState.Unknown] if not started).
*/
val notificationSettingsChangeFlow : SharedFlow<Unit>
suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationSettings>
suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationMode>
suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationSettings>
suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationMode>
suspend fun setDefaultRoomNotificationMode(isEncrypted: Boolean, mode: RoomNotificationMode, isOneToOne: Boolean): Result<Unit>
suspend fun setRoomNotificationMode(roomId: RoomId, mode: RoomNotificationMode): Result<Unit>
suspend fun restoreDefaultRoomNotificationMode(roomId: RoomId): Result<Unit>
suspend fun muteRoom(roomId: RoomId): Result<Unit>
suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, membersCount: Long): Result<Unit>
suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean): Result<Unit>
suspend fun isRoomMentionEnabled(): Result<Boolean>
suspend fun setRoomMentionEnabled(enabled: Boolean): Result<Unit>
suspend fun isCallEnabled(): Result<Boolean>
suspend fun setCallEnabled(enabled: Boolean): Result<Unit>
}

View file

@ -49,6 +49,12 @@ interface MatrixRoom : Closeable {
val activeMemberCount: Long
val joinedMemberCount: Long
/**
* A one-to-one is a room with exactly 2 members.
* See [the Matrix spec](https://spec.matrix.org/latest/client-server-api/#default-underride-rules).
*/
val isOneToOne: Boolean get() = joinedMemberCount == 2L
/**
* The current loaded members as a StateFlow.
* Initial value is [MatrixRoomMembersState.Unknown].
@ -178,6 +184,7 @@ interface MatrixRoom : Closeable {
suspend fun endPoll(pollStartId: EventId, text: String): Result<Unit>
override fun close() = destroy()
}

View file

@ -47,16 +47,22 @@ class RustNotificationSettingsService(
notificationSettings.setDelegate(notificationSettingsDelegate)
}
override suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationSettings> =
override suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationSettings> =
runCatching {
notificationSettings.getRoomNotificationSettings(roomId.value, isEncrypted, isOneToOne(membersCount)).let(RoomNotificationSettingsMapper::map)
notificationSettings.getRoomNotificationSettings(roomId.value, isEncrypted, isOneToOne).let(RoomNotificationSettingsMapper::map)
}
override suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationMode> =
override suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationMode> =
runCatching {
notificationSettings.getDefaultRoomNotificationMode(isEncrypted, isOneToOne(membersCount)).let(RoomNotificationSettingsMapper::mapMode)
notificationSettings.getDefaultRoomNotificationMode(isEncrypted, isOneToOne).let(RoomNotificationSettingsMapper::mapMode)
}
override suspend fun setDefaultRoomNotificationMode(isEncrypted: Boolean, mode: RoomNotificationMode, isOneToOne: Boolean): Result<Unit> = withContext(dispatchers.io) {
runCatching {
notificationSettings.setDefaultRoomNotificationMode(isEncrypted, isOneToOne, mode.let(RoomNotificationSettingsMapper::mapMode))
}
}
override suspend fun setRoomNotificationMode(roomId: RoomId, mode: RoomNotificationMode): Result<Unit> = withContext(dispatchers.io) {
runCatching {
notificationSettings.setRoomNotificationMode(roomId.value, mode.let(RoomNotificationSettingsMapper::mapMode))
@ -71,16 +77,33 @@ class RustNotificationSettingsService(
override suspend fun muteRoom(roomId: RoomId): Result<Unit> = setRoomNotificationMode(roomId, RoomNotificationMode.MUTE)
override suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, membersCount: Long) = withContext(dispatchers.io) {
override suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean) = withContext(dispatchers.io) {
runCatching {
notificationSettings.unmuteRoom(roomId.value, isEncrypted, isOneToOne(membersCount))
notificationSettings.unmuteRoom(roomId.value, isEncrypted, isOneToOne)
}
}
/**
* A one-to-one is a room with exactly 2 members.
* See [the Matrix spec](https://spec.matrix.org/latest/client-server-api/#default-underride-rules).
* @param membersCount The active members count in a room
*/
private fun isOneToOne(membersCount: Long) = membersCount == 2L
override suspend fun isRoomMentionEnabled(): Result<Boolean> = withContext(dispatchers.io) {
runCatching {
notificationSettings.isRoomMentionEnabled()
}
}
override suspend fun setRoomMentionEnabled(enabled: Boolean): Result<Unit> = withContext(dispatchers.io) {
runCatching {
notificationSettings.setRoomMentionEnabled(enabled)
}
}
override suspend fun isCallEnabled(): Result<Boolean> = withContext(dispatchers.io) {
runCatching {
notificationSettings.isCallEnabled()
}
}
override suspend fun setCallEnabled(enabled: Boolean): Result<Unit> = withContext(dispatchers.io) {
runCatching {
notificationSettings.setCallEnabled(enabled)
}
}
}

View file

@ -210,7 +210,7 @@ class RustMatrixRoom(
val currentRoomNotificationSettings = currentState.roomNotificationSettings()
_roomNotificationSettingsStateFlow.value = MatrixRoomNotificationSettingsState.Pending(prevRoomNotificationSettings = currentRoomNotificationSettings)
runCatching {
roomNotificationSettingsService.getRoomNotificationSettings(roomId, isEncrypted, activeMemberCount).getOrThrow()
roomNotificationSettingsService.getRoomNotificationSettings(roomId, isEncrypted, isOneToOne).getOrThrow()
}.map {
_roomNotificationSettingsStateFlow.value = MatrixRoomNotificationSettingsState.Ready(it)
}.onFailure {

View file

@ -36,14 +36,18 @@ class FakeNotificationSettingsService : NotificationSettingsService {
override val notificationSettingsChangeFlow: SharedFlow<Unit>
get() = _roomNotificationSettingsStateFlow
override suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationSettings> {
override suspend fun getRoomNotificationSettings(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationSettings> {
return getRoomNotificationSettingsResult
}
override suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, membersCount: Long): Result<RoomNotificationMode> {
override suspend fun getDefaultRoomNotificationMode(isEncrypted: Boolean, isOneToOne: Boolean): Result<RoomNotificationMode> {
return getDefaultRoomNotificationMode
}
override suspend fun setDefaultRoomNotificationMode(isEncrypted: Boolean, mode: RoomNotificationMode, isOneToOne: Boolean): Result<Unit> {
TODO("Not yet implemented")
}
override suspend fun setRoomNotificationMode(roomId: RoomId, mode: RoomNotificationMode): Result<Unit> {
return setRoomNotificationMode
}
@ -56,7 +60,24 @@ class FakeNotificationSettingsService : NotificationSettingsService {
return muteRoomResult
}
override suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, membersCount: Long): Result<Unit> {
override suspend fun unmuteRoom(roomId: RoomId, isEncrypted: Boolean, isOneToOne: Boolean): Result<Unit> {
return unmuteRoomResult
}
override suspend fun isRoomMentionEnabled(): Result<Boolean> {
return Result.success(false)
}
override suspend fun setRoomMentionEnabled(enabled: Boolean): Result<Unit> {
return Result.success(Unit)
}
override suspend fun isCallEnabled(): Result<Boolean> {
return Result.success(false)
}
override suspend fun setCallEnabled(enabled: Boolean): Result<Unit> {
return Result.success(Unit)
}
}