Map some info for the notifications.

This commit is contained in:
Benoit Marty 2023-05-23 18:53:22 +02:00 committed by Benoit Marty
parent a2cf497a00
commit 31afed1448
5 changed files with 147 additions and 19 deletions

View file

@ -23,9 +23,9 @@ import io.element.android.libraries.matrix.api.core.UserId
import io.element.android.libraries.matrix.api.notification.NotificationData
import org.matrix.rustcomponents.sdk.NotificationItem
import org.matrix.rustcomponents.sdk.use
import javax.inject.Inject
class NotificationMapper @Inject constructor() {
class NotificationMapper {
private val timelineEventMapper = TimelineEventMapper()
fun map(notificationItem: NotificationItem): NotificationData {
return notificationItem.use {
@ -36,9 +36,11 @@ class NotificationMapper @Inject constructor() {
senderAvatarUrl = it.senderAvatarUrl,
senderDisplayName = it.senderDisplayName,
roomAvatarUrl = it.roomAvatarUrl,
roomDisplayName = it.roomDisplayName,
isDirect = it.isDirect,
isEncrypted = it.isEncrypted.orFalse(),
isNoisy = it.isNoisy
isNoisy = it.isNoisy,
event = it.event.use { event -> timelineEventMapper.map(event) }
)
}
}

View file

@ -16,18 +16,13 @@
package io.element.android.libraries.matrix.impl.notification
import io.element.android.libraries.core.coroutine.CoroutineDispatchers
import io.element.android.libraries.matrix.api.MatrixClient
import io.element.android.libraries.matrix.api.core.EventId
import io.element.android.libraries.matrix.api.core.RoomId
import io.element.android.libraries.matrix.api.core.SessionId
import io.element.android.libraries.matrix.api.core.UserId
import io.element.android.libraries.matrix.api.notification.NotificationData
import io.element.android.libraries.matrix.api.notification.NotificationService
import kotlinx.coroutines.withContext
import org.matrix.rustcomponents.sdk.Client
import org.matrix.rustcomponents.sdk.use
import java.io.File
class RustNotificationService(
private val client: Client,

View file

@ -0,0 +1,111 @@
/*
* Copyright (c) 2023 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.element.android.libraries.matrix.impl.notification
import io.element.android.libraries.matrix.api.core.EventId
import io.element.android.libraries.matrix.api.core.UserId
import io.element.android.libraries.matrix.api.notification.NotificationEvent
import org.matrix.rustcomponents.sdk.MessageLikeEventContent
import org.matrix.rustcomponents.sdk.MessageType
import org.matrix.rustcomponents.sdk.StateEventContent
import org.matrix.rustcomponents.sdk.TimelineEvent
import org.matrix.rustcomponents.sdk.TimelineEventType
import org.matrix.rustcomponents.sdk.use
import javax.inject.Inject
class TimelineEventMapper @Inject constructor() {
fun map(timelineEvent: TimelineEvent): NotificationEvent {
return timelineEvent.use {
NotificationEvent(
eventId = EventId(it.eventId()),
senderId = UserId(it.senderId()),
timestamp = it.timestamp().toLong(),
content = it.eventType().toContent(),
contentUrl = null // TODO it.eventType().toContentUrl(),
)
}
}
}
private fun TimelineEventType.toContent(): String {
return when (this) {
is TimelineEventType.MessageLike -> content.toContent()
is TimelineEventType.State -> content.toContent()
}
}
private fun StateEventContent.toContent(): String {
return when (this) {
StateEventContent.PolicyRuleRoom -> "PolicyRuleRoom"
StateEventContent.PolicyRuleServer -> "PolicyRuleServer"
StateEventContent.PolicyRuleUser -> "PolicyRuleUser"
StateEventContent.RoomAliases -> "RoomAliases"
StateEventContent.RoomAvatar -> "RoomAvatar"
StateEventContent.RoomCanonicalAlias -> "RoomCanonicalAlias"
StateEventContent.RoomCreate -> "RoomCreate"
StateEventContent.RoomEncryption -> "RoomEncryption"
StateEventContent.RoomGuestAccess -> "RoomGuestAccess"
StateEventContent.RoomHistoryVisibility -> "RoomHistoryVisibility"
StateEventContent.RoomJoinRules -> "RoomJoinRules"
is StateEventContent.RoomMemberContent -> "$userId is now $membershipState"
StateEventContent.RoomName -> "RoomName"
StateEventContent.RoomPinnedEvents -> "RoomPinnedEvents"
StateEventContent.RoomPowerLevels -> "RoomPowerLevels"
StateEventContent.RoomServerAcl -> "RoomServerAcl"
StateEventContent.RoomThirdPartyInvite -> "RoomThirdPartyInvite"
StateEventContent.RoomTombstone -> "RoomTombstone"
StateEventContent.RoomTopic -> "RoomTopic"
StateEventContent.SpaceChild -> "SpaceChild"
StateEventContent.SpaceParent -> "SpaceParent"
}
}
private fun MessageLikeEventContent.toContent(): String {
return use {
when (it) {
MessageLikeEventContent.CallAnswer -> "CallAnswer"
MessageLikeEventContent.CallCandidates -> "CallCandidates"
MessageLikeEventContent.CallHangup -> "CallHangup"
MessageLikeEventContent.CallInvite -> "CallInvite"
MessageLikeEventContent.KeyVerificationAccept -> "KeyVerificationAccept"
MessageLikeEventContent.KeyVerificationCancel -> "KeyVerificationCancel"
MessageLikeEventContent.KeyVerificationDone -> "KeyVerificationDone"
MessageLikeEventContent.KeyVerificationKey -> "KeyVerificationKey"
MessageLikeEventContent.KeyVerificationMac -> "KeyVerificationMac"
MessageLikeEventContent.KeyVerificationReady -> "KeyVerificationReady"
MessageLikeEventContent.KeyVerificationStart -> "KeyVerificationStart"
is MessageLikeEventContent.ReactionContent -> "Reacted to ${it.relatedEventId.take(8)}"
MessageLikeEventContent.RoomEncrypted -> "RoomEncrypted"
is MessageLikeEventContent.RoomMessage -> it.messageType.toContent()
MessageLikeEventContent.RoomRedaction -> "RoomRedaction"
MessageLikeEventContent.Sticker -> "Sticker"
}
}
}
private fun MessageType.toContent(): String {
return when (this) {
is MessageType.Audio -> content.use { it.body }
is MessageType.Emote -> content.body
is MessageType.File -> content.use { it.body }
is MessageType.Image -> content.use { it.body }
is MessageType.Notice -> content.body
is MessageType.Text -> content.body
is MessageType.Video -> content.use { it.body }
}
}