Introduce AvatarType to be able to render space avatars
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22 changed files with 337 additions and 78 deletions
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@ -40,6 +40,7 @@ import io.element.android.libraries.designsystem.atomic.atoms.RoundedIconAtom
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import io.element.android.libraries.designsystem.atomic.atoms.RoundedIconAtomSize
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import io.element.android.libraries.designsystem.components.async.AsyncActionView
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import io.element.android.libraries.designsystem.components.async.AsyncActionViewDefaults
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import io.element.android.libraries.designsystem.components.avatar.AvatarType
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import io.element.android.libraries.designsystem.components.button.BackButton
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import io.element.android.libraries.designsystem.components.list.ListItemContent
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import io.element.android.libraries.designsystem.modifiers.clearFocusOnTap
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@ -219,6 +220,7 @@ private fun RoomNameWithAvatar(
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) {
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UnsavedAvatar(
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avatarUri = avatarUri,
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avatarType = AvatarType.Room(),
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modifier = Modifier.clickable(onClick = onAvatarClick),
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)
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