Fix room member infinite loop
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d9113448b6
commit
3706b3cc5c
1 changed files with 14 additions and 10 deletions
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@ -44,8 +44,8 @@ import io.element.android.libraries.matrix.api.timeline.item.event.EventType
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import io.element.android.libraries.matrix.impl.core.toProgressWatcher
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import io.element.android.libraries.matrix.impl.core.toProgressWatcher
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import io.element.android.libraries.matrix.impl.media.MediaUploadHandlerImpl
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import io.element.android.libraries.matrix.impl.media.MediaUploadHandlerImpl
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import io.element.android.libraries.matrix.impl.media.map
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import io.element.android.libraries.matrix.impl.media.map
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import io.element.android.libraries.matrix.impl.poll.toInner
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import io.element.android.libraries.matrix.impl.notificationsettings.RustNotificationSettingsService
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import io.element.android.libraries.matrix.impl.notificationsettings.RustNotificationSettingsService
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import io.element.android.libraries.matrix.impl.poll.toInner
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import io.element.android.libraries.matrix.impl.room.location.toInner
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import io.element.android.libraries.matrix.impl.room.location.toInner
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import io.element.android.libraries.matrix.impl.timeline.RustMatrixTimeline
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import io.element.android.libraries.matrix.impl.timeline.RustMatrixTimeline
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import io.element.android.libraries.matrix.impl.util.destroyAll
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import io.element.android.libraries.matrix.impl.util.destroyAll
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@ -187,21 +187,25 @@ class RustMatrixRoom(
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_membersStateFlow.value = MatrixRoomMembersState.Pending(prevRoomMembers = currentMembers)
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_membersStateFlow.value = MatrixRoomMembersState.Pending(prevRoomMembers = currentMembers)
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var rustMembers: List<RoomMember>? = null
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var rustMembers: List<RoomMember>? = null
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try {
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try {
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rustMembers = buildList {
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rustMembers = innerRoom.members().use { membersIterator ->
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while (true) {
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buildList {
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// Loading the whole iterator as a stop-gap measure.
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while (true) {
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// We should probably implement some sort of paging in the future.
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// Loading the whole membersIterator as a stop-gap measure.
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addAll(innerRoom.members().nextChunk(1000u) ?: break)
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// We should probably implement some sort of paging in the future.
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addAll(membersIterator.nextChunk(1000u) ?: break)
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}
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}
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}
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}
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}
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val mappedMembers = rustMembers.parallelMap(RoomMemberMapper::map)
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val mappedMembers = rustMembers.parallelMap(RoomMemberMapper::map)
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_membersStateFlow.value = MatrixRoomMembersState.Ready(mappedMembers)
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_membersStateFlow.value = MatrixRoomMembersState.Ready(mappedMembers)
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Result.success(Unit)
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Result.success(Unit)
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} catch (cancellationException: CancellationException) {
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throw cancellationException
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} catch (exception: Exception) {
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} catch (exception: Exception) {
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_membersStateFlow.value = MatrixRoomMembersState.Error(prevRoomMembers = currentMembers, failure = exception)
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_membersStateFlow.value = MatrixRoomMembersState.Error(prevRoomMembers = currentMembers, failure = exception)
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Result.failure(exception)
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if (exception is CancellationException) {
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throw exception
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} else {
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Result.failure(exception)
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}
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} finally {
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} finally {
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rustMembers?.destroyAll()
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rustMembers?.destroyAll()
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}
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}
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@ -466,7 +470,7 @@ class RustMatrixRoom(
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}
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}
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private fun messageEventContentFromParts(body: String, htmlBody: String?): RoomMessageEventContentWithoutRelation =
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private fun messageEventContentFromParts(body: String, htmlBody: String?): RoomMessageEventContentWithoutRelation =
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if(htmlBody != null) {
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if (htmlBody != null) {
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messageEventContentFromHtml(body, htmlBody)
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messageEventContentFromHtml(body, htmlBody)
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} else {
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} else {
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messageEventContentFromMarkdown(body)
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messageEventContentFromMarkdown(body)
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