From 41456ec13bb7b0378f8f72b3d3989c7a75ab071f Mon Sep 17 00:00:00 2001 From: Benoit Marty Date: Fri, 3 Feb 2023 10:24:52 +0100 Subject: [PATCH] Add some TODO for design input --- .../designsystem/theme/ColorsDark.kt | 24 ++++++++++++++++++- .../designsystem/theme/ColorsLight.kt | 23 +++++++++++++++++- 2 files changed, 45 insertions(+), 2 deletions(-) diff --git a/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsDark.kt b/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsDark.kt index 80b6122ba5..ff02755081 100644 --- a/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsDark.kt +++ b/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsDark.kt @@ -30,13 +30,35 @@ fun elementColorsDark() = ElementColors( isLight = false, ) +// TODO Lots of colors are missing val materialColorSchemeDark = darkColorScheme( primary = Color.White, + // TODO onPrimary = ColorDarkTokens.OnPrimary, + // TODO primaryContainer = ColorDarkTokens.PrimaryContainer, + // TODO onPrimaryContainer = ColorDarkTokens.OnPrimaryContainer, + // TODO inversePrimary = ColorDarkTokens.InversePrimary, secondary = DarkGrey, + // TODO onSecondary = ColorDarkTokens.OnSecondary, + // TODO secondaryContainer = ColorDarkTokens.SecondaryContainer, + // TODO onSecondaryContainer = ColorDarkTokens.OnSecondaryContainer, tertiary = Color.White, + // TODO onTertiary = ColorDarkTokens.OnTertiary, + // TODO tertiaryContainer = ColorDarkTokens.TertiaryContainer, + // TODO onTertiaryContainer = ColorDarkTokens.OnTertiaryContainer, background = Color.Black, onBackground = Color.White, surface = Color.Black, - surfaceVariant = SystemGrey5Dark, onSurface = Color.White, + surfaceVariant = SystemGrey5Dark, + // TODO onSurfaceVariant = ColorDarkTokens.OnSurfaceVariant, + // TODO surfaceTint = primary, + // TODO inverseSurface = ColorDarkTokens.InverseSurface, + // TODO inverseOnSurface = ColorDarkTokens.InverseOnSurface, + // TODO error = ColorDarkTokens.Error, + // TODO onError = ColorDarkTokens.OnError, + // TODO errorContainer = ColorDarkTokens.ErrorContainer, + // TODO onErrorContainer = ColorDarkTokens.OnErrorContainer, + // TODO outline = ColorDarkTokens.Outline, + // TODO outlineVariant = ColorDarkTokens.OutlineVariant, + // TODO scrim = ColorDarkTokens.Scrim, ) diff --git a/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsLight.kt b/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsLight.kt index 8e8e41c9d6..43932edd10 100644 --- a/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsLight.kt +++ b/libraries/designsystem/src/main/kotlin/io/element/android/libraries/designsystem/theme/ColorsLight.kt @@ -30,14 +30,35 @@ fun elementColorsLight() = ElementColors( isLight = true, ) +// TODO Lots of colors are missing val materialColorSchemeLight = lightColorScheme( primary = Color.Black, + // TODO onPrimary = ColorLightTokens.OnPrimary, + // TODO primaryContainer = ColorLightTokens.PrimaryContainer, + // TODO onPrimaryContainer = ColorLightTokens.OnPrimaryContainer, + // TODO inversePrimary = ColorLightTokens.InversePrimary, secondary = LightGrey, + // TODO onSecondary = ColorLightTokens.OnSecondary, + // TODO secondaryContainer = ColorLightTokens.SecondaryContainer, + // TODO onSecondaryContainer = ColorLightTokens.OnSecondaryContainer, tertiary = Color.Black, + // TODO onTertiary = ColorLightTokens.OnTertiary, + // TODO tertiaryContainer = ColorLightTokens.TertiaryContainer, + // TODO onTertiaryContainer = ColorLightTokens.OnTertiaryContainer, background = Color.White, onBackground = Color.Black, surface = Color.White, - surfaceVariant = SystemGrey5Light, onSurface = Color.Black, + surfaceVariant = SystemGrey5Light, onSurfaceVariant = Color.Black, + // TODO surfaceTint = primary, + // TODO inverseSurface = ColorLightTokens.InverseSurface, + // TODO inverseOnSurface = ColorLightTokens.InverseOnSurface, + // TODO error = ColorLightTokens.Error, + // TODO onError = ColorLightTokens.OnError, + // TODO errorContainer = ColorLightTokens.ErrorContainer, + // TODO onErrorContainer = ColorLightTokens.OnErrorContainer, + // TODO outline = ColorLightTokens.Outline, + // TODO outlineVariant = ColorLightTokens.OutlineVariant, + // TODO scrim = ColorLightTokens.Scrim, )