Ignore isHighlighted state for now, we need a design decision on it.

This commit is contained in:
Benoit Marty 2023-06-29 11:35:53 +02:00 committed by Benoit Marty
parent 8cb0e0808c
commit 5135c132d9
4 changed files with 10 additions and 28 deletions

View file

@ -39,7 +39,6 @@ import io.element.android.libraries.theme.compound.generated.SemanticColors
class ElementColors(
messageFromMeBackground: Color,
messageFromOtherBackground: Color,
messageHighlightedBackground: Color,
quaternary: Color,
quinary: Color,
gray300: Color,
@ -51,8 +50,6 @@ class ElementColors(
private set
var messageFromOtherBackground by mutableStateOf(messageFromOtherBackground)
private set
var messageHighlightedBackground by mutableStateOf(messageHighlightedBackground)
private set
var quaternary by mutableStateOf(quaternary)
private set
@ -75,7 +72,6 @@ class ElementColors(
fun copy(
messageFromMeBackground: Color = this.messageFromMeBackground,
messageFromOtherBackground: Color = this.messageFromOtherBackground,
messageHighlightedBackground: Color = this.messageHighlightedBackground,
quaternary: Color = this.quaternary,
quinary: Color = this.quinary,
gray300: Color = this.gray300,
@ -85,7 +81,6 @@ class ElementColors(
) = ElementColors(
messageFromMeBackground = messageFromMeBackground,
messageFromOtherBackground = messageFromOtherBackground,
messageHighlightedBackground = messageHighlightedBackground,
quaternary = quaternary,
quinary = quinary,
gray300 = gray300,
@ -97,7 +92,6 @@ class ElementColors(
fun updateColorsFrom(other: ElementColors) {
messageFromMeBackground = other.messageFromMeBackground
messageFromOtherBackground = other.messageFromOtherBackground
messageHighlightedBackground = other.messageHighlightedBackground
quaternary = other.quaternary
quinary = other.quinary
gray300 = other.gray300
@ -110,7 +104,6 @@ class ElementColors(
internal fun elementColorsLight() = ElementColors(
messageFromMeBackground = SystemGrey5Light,
messageFromOtherBackground = SystemGrey6Light,
messageHighlightedBackground = Azure,
quaternary = Gray_100,
quinary = Gray_50,
gray300 = LightDesignTokens.colorGray300,
@ -122,7 +115,6 @@ internal fun elementColorsLight() = ElementColors(
internal fun elementColorsDark() = ElementColors(
messageFromMeBackground = SystemGrey5Dark,
messageFromOtherBackground = SystemGrey6Dark,
messageHighlightedBackground = Azure,
quaternary = Gray_400,
quinary = Gray_450,
gray300 = DarkDesignTokens.colorGray300,