Update room properties from room details (#439)
- Add the edit action in the room details
- Add "Add topic" button in room details
- Add the screen behind that action to edit some room properties: avatar, name, topic
- Handle the save button action
- enable the button only if changes are detected
- display a loader "updating room"
- display an error dialog if any request has failed
- Check user has the right power level to change various attributes
- "Add topic" is only shown if there's no topic and they are able to set on
- Edit menu is only shown if they can change topic, name or avatar
- On the edit page, any fields they can't change are uneditable
Co-authored-by: Chris Smith <csmith@lunarian.uk>
This commit is contained in:
parent
5de90c3871
commit
5d0fb45ff6
100 changed files with 2031 additions and 219 deletions
|
|
@ -27,12 +27,14 @@ import io.element.android.libraries.matrix.api.media.ImageInfo
|
|||
import io.element.android.libraries.matrix.api.media.VideoInfo
|
||||
import io.element.android.libraries.matrix.api.room.MatrixRoom
|
||||
import io.element.android.libraries.matrix.api.room.MatrixRoomMembersState
|
||||
import io.element.android.libraries.matrix.api.room.StateEventType
|
||||
import io.element.android.libraries.matrix.api.room.roomMembers
|
||||
import io.element.android.libraries.matrix.api.timeline.MatrixTimeline
|
||||
import io.element.android.libraries.matrix.impl.media.map
|
||||
import io.element.android.libraries.matrix.impl.timeline.RustMatrixTimeline
|
||||
import io.element.android.services.toolbox.api.systemclock.SystemClock
|
||||
import kotlinx.coroutines.CoroutineScope
|
||||
import kotlinx.coroutines.Dispatchers
|
||||
import kotlinx.coroutines.flow.Flow
|
||||
import kotlinx.coroutines.flow.MutableStateFlow
|
||||
import kotlinx.coroutines.flow.StateFlow
|
||||
|
|
@ -224,6 +226,12 @@ class RustMatrixRoom(
|
|||
}
|
||||
}
|
||||
|
||||
override suspend fun canSendStateEvent(type: StateEventType): Result<Boolean> = withContext(coroutineDispatchers.io) {
|
||||
runCatching {
|
||||
innerRoom.member(sessionId.value).use { it.canSendState(type.map()) }
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun sendImage(file: File, thumbnailFile: File, imageInfo: ImageInfo): Result<Unit> = withContext(coroutineDispatchers.io) {
|
||||
runCatching {
|
||||
innerRoom.sendImage(file.path, thumbnailFile.path, imageInfo.map())
|
||||
|
|
@ -247,4 +255,33 @@ class RustMatrixRoom(
|
|||
innerRoom.sendFile(file.path, fileInfo.map())
|
||||
}
|
||||
}
|
||||
|
||||
@OptIn(ExperimentalUnsignedTypes::class)
|
||||
override suspend fun updateAvatar(mimeType: String, data: ByteArray): Result<Unit> =
|
||||
withContext(Dispatchers.IO) {
|
||||
runCatching {
|
||||
innerRoom.uploadAvatar(mimeType, data.toUByteArray().toList())
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun removeAvatar(): Result<Unit> =
|
||||
withContext(Dispatchers.IO) {
|
||||
runCatching {
|
||||
innerRoom.removeAvatar()
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun setName(name: String): Result<Unit> =
|
||||
withContext(Dispatchers.IO) {
|
||||
runCatching {
|
||||
innerRoom.setName(name)
|
||||
}
|
||||
}
|
||||
|
||||
override suspend fun setTopic(topic: String): Result<Unit> =
|
||||
withContext(Dispatchers.IO) {
|
||||
runCatching {
|
||||
innerRoom.setTopic(topic)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) 2023 New Vector Ltd
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at
|
||||
*
|
||||
* http://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
|
||||
package io.element.android.libraries.matrix.impl.room
|
||||
|
||||
import io.element.android.libraries.matrix.api.room.StateEventType
|
||||
import org.matrix.rustcomponents.sdk.StateEventType as RustStateEventType
|
||||
|
||||
fun StateEventType.map(): RustStateEventType = when (this) {
|
||||
StateEventType.POLICY_RULE_ROOM -> RustStateEventType.POLICY_RULE_ROOM
|
||||
StateEventType.POLICY_RULE_SERVER -> RustStateEventType.POLICY_RULE_SERVER
|
||||
StateEventType.POLICY_RULE_USER -> RustStateEventType.POLICY_RULE_USER
|
||||
StateEventType.ROOM_ALIASES -> RustStateEventType.ROOM_ALIASES
|
||||
StateEventType.ROOM_AVATAR -> RustStateEventType.ROOM_AVATAR
|
||||
StateEventType.ROOM_CANONICAL_ALIAS -> RustStateEventType.ROOM_CANONICAL_ALIAS
|
||||
StateEventType.ROOM_CREATE -> RustStateEventType.ROOM_CREATE
|
||||
StateEventType.ROOM_ENCRYPTION -> RustStateEventType.ROOM_ENCRYPTION
|
||||
StateEventType.ROOM_GUEST_ACCESS -> RustStateEventType.ROOM_GUEST_ACCESS
|
||||
StateEventType.ROOM_HISTORY_VISIBILITY -> RustStateEventType.ROOM_HISTORY_VISIBILITY
|
||||
StateEventType.ROOM_JOIN_RULES -> RustStateEventType.ROOM_JOIN_RULES
|
||||
StateEventType.ROOM_MEMBER_EVENT -> RustStateEventType.ROOM_MEMBER_EVENT
|
||||
StateEventType.ROOM_NAME -> RustStateEventType.ROOM_NAME
|
||||
StateEventType.ROOM_PINNED_EVENTS -> RustStateEventType.ROOM_PINNED_EVENTS
|
||||
StateEventType.ROOM_POWER_LEVELS -> RustStateEventType.ROOM_POWER_LEVELS
|
||||
StateEventType.ROOM_SERVER_ACL -> RustStateEventType.ROOM_SERVER_ACL
|
||||
StateEventType.ROOM_THIRD_PARTY_INVITE -> RustStateEventType.ROOM_THIRD_PARTY_INVITE
|
||||
StateEventType.ROOM_TOMBSTONE -> RustStateEventType.ROOM_TOMBSTONE
|
||||
StateEventType.ROOM_TOPIC -> RustStateEventType.ROOM_TOPIC
|
||||
StateEventType.SPACE_CHILD -> RustStateEventType.SPACE_CHILD
|
||||
StateEventType.SPACE_PARENT -> RustStateEventType.SPACE_PARENT
|
||||
}
|
||||
|
||||
fun RustStateEventType.map(): StateEventType = when (this) {
|
||||
RustStateEventType.POLICY_RULE_ROOM -> StateEventType.POLICY_RULE_ROOM
|
||||
RustStateEventType.POLICY_RULE_SERVER -> StateEventType.POLICY_RULE_SERVER
|
||||
RustStateEventType.POLICY_RULE_USER -> StateEventType.POLICY_RULE_USER
|
||||
RustStateEventType.ROOM_ALIASES -> StateEventType.ROOM_ALIASES
|
||||
RustStateEventType.ROOM_AVATAR -> StateEventType.ROOM_AVATAR
|
||||
RustStateEventType.ROOM_CANONICAL_ALIAS -> StateEventType.ROOM_CANONICAL_ALIAS
|
||||
RustStateEventType.ROOM_CREATE -> StateEventType.ROOM_CREATE
|
||||
RustStateEventType.ROOM_ENCRYPTION -> StateEventType.ROOM_ENCRYPTION
|
||||
RustStateEventType.ROOM_GUEST_ACCESS -> StateEventType.ROOM_GUEST_ACCESS
|
||||
RustStateEventType.ROOM_HISTORY_VISIBILITY -> StateEventType.ROOM_HISTORY_VISIBILITY
|
||||
RustStateEventType.ROOM_JOIN_RULES -> StateEventType.ROOM_JOIN_RULES
|
||||
RustStateEventType.ROOM_MEMBER_EVENT -> StateEventType.ROOM_MEMBER_EVENT
|
||||
RustStateEventType.ROOM_NAME -> StateEventType.ROOM_NAME
|
||||
RustStateEventType.ROOM_PINNED_EVENTS -> StateEventType.ROOM_PINNED_EVENTS
|
||||
RustStateEventType.ROOM_POWER_LEVELS -> StateEventType.ROOM_POWER_LEVELS
|
||||
RustStateEventType.ROOM_SERVER_ACL -> StateEventType.ROOM_SERVER_ACL
|
||||
RustStateEventType.ROOM_THIRD_PARTY_INVITE -> StateEventType.ROOM_THIRD_PARTY_INVITE
|
||||
RustStateEventType.ROOM_TOMBSTONE -> StateEventType.ROOM_TOMBSTONE
|
||||
RustStateEventType.ROOM_TOPIC -> StateEventType.ROOM_TOPIC
|
||||
RustStateEventType.SPACE_CHILD -> StateEventType.SPACE_CHILD
|
||||
RustStateEventType.SPACE_PARENT -> StateEventType.SPACE_PARENT
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue