Show progress dialog while we are sending invites in a room (#5342)
* Add `InvitePeopleState.sendInvitesAction` Keep track of the progress on sending invites with a new state property. * Keep `RoomInviteMembersView` open until invites are sent * Sync strings from localazy * extend `ProgressDialog` to support custom content For my current design, a simple text element is insufficient. I extend `ProgressDialog` to give more flexibility over the content of the dialog. * Show progress dialog while invites are being sent * Add new ProgressDialog previews to the naming exceptions list * Update screenshots --------- Co-authored-by: ElementBot <android@element.io> Co-authored-by: Jorge Martín <jorgem@element.io>
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22 changed files with 189 additions and 19 deletions
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@ -7,8 +7,11 @@
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package io.element.android.features.invitepeople.api
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import io.element.android.libraries.architecture.AsyncAction
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interface InvitePeopleState {
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val canInvite: Boolean
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val isSearchActive: Boolean
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val sendInvitesAction: AsyncAction<Unit>
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val eventSink: (InvitePeopleEvents) -> Unit
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}
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@ -8,28 +8,33 @@
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package io.element.android.features.invitepeople.api
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import androidx.compose.ui.tooling.preview.PreviewParameterProvider
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import io.element.android.libraries.architecture.AsyncAction
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class InvitePeopleStateProvider : PreviewParameterProvider<InvitePeopleState> {
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override val values: Sequence<InvitePeopleState>
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get() = sequenceOf(
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aPreviewInvitePeopleState(),
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aPreviewInvitePeopleState(canInvite = true),
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aPreviewInvitePeopleState(isSearchActive = true)
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aPreviewInvitePeopleState(isSearchActive = true),
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aPreviewInvitePeopleState(sendInvitesAction = AsyncAction.Loading),
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)
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}
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private data class PreviewInvitePeopleState(
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override val canInvite: Boolean,
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override val isSearchActive: Boolean,
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override val sendInvitesAction: AsyncAction<Unit>,
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override val eventSink: (InvitePeopleEvents) -> Unit,
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) : InvitePeopleState
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private fun aPreviewInvitePeopleState(
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canInvite: Boolean = false,
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isSearchActive: Boolean = false,
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sendInvitesAction: AsyncAction<Unit> = AsyncAction.Uninitialized,
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eventSink: (InvitePeopleEvents) -> Unit = {},
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) = PreviewInvitePeopleState(
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canInvite = canInvite,
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isSearchActive = isSearchActive,
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sendInvitesAction = sendInvitesAction,
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eventSink = eventSink
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)
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