Use CommonStrings everywhere

This commit is contained in:
Benoit Marty 2023-06-27 09:42:28 +02:00 committed by Benoit Marty
parent 4fa7d1a2d8
commit 798da50454
49 changed files with 185 additions and 188 deletions

View file

@ -42,7 +42,7 @@ import io.element.android.libraries.designsystem.theme.components.CenterAlignedT
import io.element.android.libraries.designsystem.theme.components.Scaffold
import io.element.android.libraries.designsystem.theme.components.Text
import io.element.android.libraries.designsystem.theme.components.TextButton
import io.element.android.libraries.ui.strings.R as StringR
import io.element.android.libraries.ui.strings.CommonStrings
@OptIn(ExperimentalLayoutApi::class)
@Composable
@ -107,7 +107,7 @@ fun AddPeopleViewTopBar(
modifier = Modifier.padding(horizontal = 8.dp),
onClick = onNextPressed,
) {
val textActionResId = if (hasSelectedUsers) StringR.string.action_next else StringR.string.action_skip
val textActionResId = if (hasSelectedUsers) CommonStrings.action_next else CommonStrings.action_skip
Text(
text = stringResource(id = textActionResId),
fontSize = 16.sp,

View file

@ -65,8 +65,8 @@ import io.element.android.libraries.matrix.api.core.RoomId
import io.element.android.libraries.matrix.ui.components.AvatarActionBottomSheet
import io.element.android.libraries.matrix.ui.components.SelectedUsersList
import io.element.android.libraries.matrix.ui.components.UnsavedAvatar
import io.element.android.libraries.ui.strings.CommonStrings
import kotlinx.coroutines.launch
import io.element.android.libraries.ui.strings.R as StringR
@OptIn(ExperimentalLayoutApi::class, ExperimentalMaterialApi::class)
@Composable
@ -158,7 +158,7 @@ fun ConfigureRoomView(
when (state.createRoomAction) {
is Async.Loading -> {
ProgressDialog(text = stringResource(StringR.string.common_creating_room))
ProgressDialog(text = stringResource(CommonStrings.common_creating_room))
}
is Async.Failure -> {
@ -198,7 +198,7 @@ fun ConfigureRoomToolbar(
onClick = onNextPressed,
) {
Text(
text = stringResource(StringR.string.action_create),
text = stringResource(CommonStrings.action_create),
fontSize = 16.sp,
)
}
@ -227,7 +227,7 @@ fun RoomNameWithAvatar(
LabelledTextField(
label = stringResource(R.string.screen_create_room_room_name_label),
value = roomName,
placeholder = stringResource(StringR.string.common_room_name_placeholder),
placeholder = stringResource(CommonStrings.common_room_name_placeholder),
singleLine = true,
onValueChange = onRoomNameChanged,
)
@ -244,7 +244,7 @@ fun RoomTopic(
modifier = modifier,
label = stringResource(R.string.screen_create_room_topic_label),
value = topic,
placeholder = stringResource(StringR.string.common_topic_placeholder),
placeholder = stringResource(CommonStrings.common_topic_placeholder),
onValueChange = onTopicChanged,
maxLines = 3,
)

View file

@ -54,8 +54,8 @@ import io.element.android.libraries.designsystem.theme.components.IconButton
import io.element.android.libraries.designsystem.theme.components.Scaffold
import io.element.android.libraries.designsystem.theme.components.Text
import io.element.android.libraries.matrix.api.core.RoomId
import io.element.android.libraries.ui.strings.CommonStrings
import io.element.android.libraries.designsystem.R as DrawableR
import io.element.android.libraries.ui.strings.R as StringR
@OptIn(ExperimentalLayoutApi::class)
@Composable
@ -107,7 +107,7 @@ fun CreateRoomRootView(
when (state.startDmAction) {
is Async.Loading -> {
ProgressDialog(text = stringResource(id = StringR.string.common_starting_chat))
ProgressDialog(text = stringResource(id = CommonStrings.common_starting_chat))
}
is Async.Failure -> {
@ -137,7 +137,7 @@ fun CreateRoomRootViewTopBar(
modifier = modifier,
title = {
Text(
text = stringResource(id = StringR.string.action_start_chat),
text = stringResource(id = CommonStrings.action_start_chat),
fontSize = 16.sp,
fontWeight = FontWeight.SemiBold,
)
@ -146,7 +146,7 @@ fun CreateRoomRootViewTopBar(
IconButton(onClick = onClosePressed) {
Icon(
imageVector = Icons.Default.Close,
contentDescription = stringResource(id = StringR.string.action_close),
contentDescription = stringResource(id = CommonStrings.action_close),
tint = MaterialTheme.colorScheme.primary,
)
}
@ -169,7 +169,7 @@ fun CreateRoomActionButtonsList(
)
CreateRoomActionButton(
iconRes = DrawableR.drawable.ic_share,
text = stringResource(id = StringR.string.action_invite_friends_to_app, state.applicationName),
text = stringResource(id = CommonStrings.action_invite_friends_to_app, state.applicationName),
onClick = onInvitePeopleClicked,
)
}