Use more realistic value for maxUploadSize
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@ -95,7 +95,7 @@ fun aMediaUploadInfo(
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)
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fun aMediaOptimisationSelectorState(
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maxUploadSize: Long = 100,
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maxUploadSize: Long = 100 * 1024 * 1024,
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videoSizeEstimations: AsyncData<ImmutableList<VideoUploadEstimation>> = AsyncData.Success(persistentListOf()),
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isImageOptimizationEnabled: Boolean = true,
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selectedVideoPreset: VideoCompressionPreset = VideoCompressionPreset.STANDARD,
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