Remove unnecessary Room.updateMembers() calls. (#2564)
* Remove unnecessary `updateMembers` calls. Some of them can be directly removed since we have a way to automatically get member info updates based on membership changes. Others can be replaced by a simpler `getUpdatedMember` method. This might still need a full member sync, but it's quite unlikely.
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fde154a284
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8 changed files with 26 additions and 37 deletions
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@ -91,7 +91,7 @@ class FakeMatrixRoom(
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private var userDisplayNameResult = Result.success<String?>(null)
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private var userAvatarUrlResult = Result.success<String?>(null)
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private var userRoleResult = Result.success(RoomMember.Role.USER)
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private var updateMembersResult: Result<Unit> = Result.success(Unit)
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private var getRoomMemberResult = Result.failure<RoomMember>(IllegalStateException("Member not found"))
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private var joinRoomResult = Result.success(Unit)
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private var inviteUserResult = Result.success(Unit)
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private var canInviteResult = Result.success(true)
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@ -195,6 +195,10 @@ class FakeMatrixRoom(
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override suspend fun updateMembers() = Unit
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override suspend fun getUpdatedMember(userId: UserId): Result<RoomMember> {
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return getRoomMemberResult
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}
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override suspend fun updateRoomNotificationSettings(): Result<Unit> = simulateLongTask {
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val notificationSettings = notificationSettingsService.getRoomNotificationSettings(roomId, isEncrypted, isOneToOne).getOrThrow()
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roomNotificationSettingsStateFlow.value = MatrixRoomNotificationSettingsState.Ready(notificationSettings)
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@ -532,8 +536,8 @@ class FakeMatrixRoom(
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membersStateFlow.value = state
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}
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fun givenUpdateMembersResult(result: Result<Unit>) {
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updateMembersResult = result
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fun givenGetRoomMemberResult(result: Result<RoomMember>) {
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getRoomMemberResult = result
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}
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fun givenUserDisplayNameResult(displayName: Result<String?>) {
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