Room directory : implement simple join room
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10 changed files with 89 additions and 19 deletions
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@ -73,6 +73,7 @@ import kotlinx.collections.immutable.persistentListOf
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import kotlinx.collections.immutable.toPersistentList
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.ExperimentalCoroutinesApi
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import kotlinx.coroutines.TimeoutCancellationException
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import kotlinx.coroutines.cancel
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import kotlinx.coroutines.channels.Channel
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import kotlinx.coroutines.flow.MutableStateFlow
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@ -103,6 +104,8 @@ import org.matrix.rustcomponents.sdk.use
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import timber.log.Timber
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import java.io.File
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import java.util.concurrent.atomic.AtomicBoolean
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import kotlin.time.Duration
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import kotlin.time.Duration.Companion.seconds
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import org.matrix.rustcomponents.sdk.CreateRoomParameters as RustCreateRoomParameters
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import org.matrix.rustcomponents.sdk.RoomPreset as RustRoomPreset
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import org.matrix.rustcomponents.sdk.RoomVisibility as RustRoomVisibility
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@ -320,6 +323,22 @@ class RustMatrixClient(
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}
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}
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/**
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* Wait for the room to be available in the room list.
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* @param roomId the room id to wait for
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* @param timeout the timeout to wait for the room to be available
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* @throws TimeoutCancellationException if the room is not available after the timeout
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*/
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private suspend fun awaitRoom(roomId: RoomId, timeout: Duration) {
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withTimeout(timeout) {
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roomListService.allRooms.summaries
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.filter { roomSummaries ->
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roomSummaries.map { it.identifier() }.contains(roomId.value)
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}
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.first()
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}
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}
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private suspend fun pairOfRoom(roomId: RoomId): Pair<RoomListItem, Room>? {
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val cachedRoomListItem = innerRoomListService.roomOrNull(roomId.value)
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val fullRoom = cachedRoomListItem?.fullRoomWithTimeline(filter = eventFilters)
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@ -369,14 +388,11 @@ class RustMatrixClient(
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powerLevelContentOverride = defaultRoomCreationPowerLevels,
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)
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val roomId = RoomId(client.createRoom(rustParams))
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// Wait to receive the room back from the sync
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withTimeout(30_000L) {
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roomListService.allRooms.summaries
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.filter { roomSummaries ->
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roomSummaries.map { it.identifier() }.contains(roomId.value)
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}
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.first()
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// Wait to receive the room back from the sync but do not returns failure if it fails.
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try {
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awaitRoom(roomId, 30.seconds)
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} catch (e: Exception) {
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Timber.e(e, "Timeout waiting for the room to be available in the room list")
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}
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roomId
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}
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@ -425,6 +441,18 @@ class RustMatrixClient(
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runCatching { client.removeAvatar() }
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}
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override suspend fun joinRoom(roomId: RoomId): Result<RoomId> = withContext(sessionDispatcher) {
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runCatching {
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client.joinRoomById(roomId.value).destroy()
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try {
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awaitRoom(roomId, 10.seconds)
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} catch (e: Exception) {
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Timber.e(e, "Timeout waiting for the room to be available in the room list")
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}
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roomId
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}
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}
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override fun syncService(): SyncService = rustSyncService
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override fun sessionVerificationService(): SessionVerificationService = verificationService
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