Remove Progress from splashscreen to follow design requirements.
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36070c3e2b
commit
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5 changed files with 20 additions and 18 deletions
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@ -80,7 +80,7 @@ import io.element.android.libraries.matrix.api.permalink.PermalinkData
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import io.element.android.libraries.matrix.api.verification.SessionVerificationServiceListener
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import io.element.android.libraries.matrix.api.verification.VerificationRequest
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import io.element.android.libraries.push.api.notifications.conversations.NotificationConversationService
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import io.element.android.libraries.ui.common.nodes.loadingNode
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import io.element.android.libraries.ui.common.nodes.emptyNode
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import io.element.android.services.appnavstate.api.AppNavigationStateService
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.flow.first
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@ -281,7 +281,7 @@ class LoggedInFlowNode(
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override fun resolve(navTarget: NavTarget, buildContext: BuildContext): Node {
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return when (navTarget) {
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NavTarget.Placeholder -> loadingNode(buildContext, showProgressIndicator = false)
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NavTarget.Placeholder -> emptyNode(buildContext)
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NavTarget.LoggedInPermanent -> {
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val callback = object : LoggedInNode.Callback {
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override fun navigateToNotificationTroubleshoot() {
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@ -56,7 +56,7 @@ import io.element.android.libraries.oidc.api.OidcAction
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import io.element.android.libraries.oidc.api.OidcActionFlow
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import io.element.android.libraries.sessionstorage.api.LoggedInState
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import io.element.android.libraries.sessionstorage.api.SessionStore
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import io.element.android.libraries.ui.common.nodes.loadingNode
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import io.element.android.libraries.ui.common.nodes.emptyNode
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import kotlinx.coroutines.flow.distinctUntilChanged
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import kotlinx.coroutines.flow.launchIn
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import kotlinx.coroutines.flow.onEach
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@ -216,7 +216,7 @@ import timber.log.Timber
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return when (navTarget) {
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is NavTarget.LoggedInFlow -> {
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val matrixClient = matrixSessionCache.getOrNull(navTarget.sessionId)
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?: return loadingNode(buildContext, showProgressIndicator = false).also {
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?: return emptyNode(buildContext).also {
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Timber.w("Couldn't find any session, go through SplashScreen")
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}
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val inputs = LoggedInAppScopeFlowNode.Inputs(matrixClient)
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@ -249,7 +249,7 @@ import timber.log.Timber
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)
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).build()
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}
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NavTarget.SplashScreen -> loadingNode(buildContext)
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NavTarget.SplashScreen -> emptyNode(buildContext)
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NavTarget.BugReport -> {
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val callback = object : BugReportEntryPoint.Callback {
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override fun onDone() {
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