Room : continue improving members loading

This commit is contained in:
ganfra 2023-04-21 14:39:47 +02:00
parent f02ee307cc
commit b0152059ff
26 changed files with 329 additions and 166 deletions

View file

@ -23,6 +23,7 @@ import io.element.android.libraries.matrix.api.core.UserId
import io.element.android.libraries.matrix.api.timeline.MatrixTimeline
import kotlinx.coroutines.flow.Flow
import kotlinx.coroutines.flow.StateFlow
import kotlinx.coroutines.flow.map
import java.io.Closeable
interface MatrixRoom : Closeable {
@ -41,10 +42,10 @@ interface MatrixRoom : Closeable {
/**
* The current loaded members as a StateFlow.
* Initial value is an emptyList.
* Initial value is [MatrixRoomMembersState.Unknown].
* To update them you should call [updateMembers].
*/
val membersFlow: StateFlow<List<RoomMember>>
val membersStateFlow: StateFlow<MatrixRoomMembersState>
/**
* Try to load the room members and update the membersFlow.
@ -70,18 +71,21 @@ interface MatrixRoom : Closeable {
suspend fun leave(): Result<Unit>
}
fun MatrixRoom.getMember(userId: UserId): RoomMember? {
return membersFlow.value.find { it.userId == userId }
}
fun MatrixRoom.getDmMember(): RoomMember? {
return if (membersFlow.value.size == 2 && isDirect && isEncrypted) {
membersFlow.value.find { it.userId != this.sessionId }
} else {
null
fun MatrixRoom.getMemberFlow(userId: UserId): Flow<RoomMember?> {
return membersStateFlow.map { state ->
state.roomMembers().find {
it.userId == userId
}
}
}
fun MatrixRoom.memberCount(): Int {
return membersFlow.value.size
fun MatrixRoom.getDmMemberFlow(): Flow<RoomMember?> {
return membersStateFlow.map { state ->
val members = state.roomMembers()
if (members.size == 2 && isDirect && isEncrypted) {
members.find { it.userId != this.sessionId }
} else {
null
}
}
}

View file

@ -0,0 +1,31 @@
/*
* Copyright (c) 2023 New Vector Ltd
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package io.element.android.libraries.matrix.api.room
sealed interface MatrixRoomMembersState {
object Unknown : MatrixRoomMembersState
object Pending : MatrixRoomMembersState
data class Error(val failure: Throwable) : MatrixRoomMembersState
data class Ready(val roomMembers: List<RoomMember>) : MatrixRoomMembersState
}
fun MatrixRoomMembersState.roomMembers(): List<RoomMember> {
return when (this) {
is MatrixRoomMembersState.Ready -> roomMembers
else -> emptyList()
}
}