feat(security&privacy) : expose new sdk methods

This commit is contained in:
ganfra 2025-01-21 11:49:56 +01:00
parent a781cc057b
commit b549400011
20 changed files with 269 additions and 61 deletions

View file

@ -31,9 +31,9 @@ import io.element.android.libraries.matrix.api.MatrixClient
import io.element.android.libraries.matrix.api.core.RoomId
import io.element.android.libraries.matrix.api.createroom.CreateRoomParameters
import io.element.android.libraries.matrix.api.createroom.RoomPreset
import io.element.android.libraries.matrix.api.createroom.RoomVisibility
import io.element.android.libraries.matrix.api.room.alias.RoomAliasHelper
import io.element.android.libraries.matrix.api.roomAliasFromName
import io.element.android.libraries.matrix.api.roomdirectory.RoomVisibility
import io.element.android.libraries.matrix.ui.media.AvatarAction
import io.element.android.libraries.mediapickers.api.PickerProvider
import io.element.android.libraries.mediaupload.api.MediaPreProcessor
@ -191,7 +191,7 @@ class ConfigureRoomPresenter @Inject constructor(
topic = config.topic,
isEncrypted = false,
isDirect = false,
visibility = RoomVisibility.PUBLIC,
visibility = RoomVisibility.Public,
joinRuleOverride = config.roomVisibility.roomAccess.toJoinRule(),
preset = RoomPreset.PUBLIC_CHAT,
invite = config.invites.map { it.userId },
@ -204,7 +204,7 @@ class ConfigureRoomPresenter @Inject constructor(
topic = config.topic,
isEncrypted = config.roomVisibility is RoomVisibilityState.Private,
isDirect = false,
visibility = RoomVisibility.PRIVATE,
visibility = RoomVisibility.Private,
preset = RoomPreset.PRIVATE_CHAT,
invite = config.invites.map { it.userId },
avatar = avatarUrl,

View file

@ -7,16 +7,16 @@
package io.element.android.features.createroom.impl.configureroom
import io.element.android.libraries.matrix.api.createroom.JoinRuleOverride
import io.element.android.libraries.matrix.api.room.join.JoinRule
enum class RoomAccess {
Anyone,
Knocking
}
fun RoomAccess.toJoinRule(): JoinRuleOverride {
fun RoomAccess.toJoinRule(): JoinRule? {
return when (this) {
RoomAccess.Anyone -> JoinRuleOverride.None
RoomAccess.Knocking -> JoinRuleOverride.Knock
RoomAccess.Anyone -> null
RoomAccess.Knocking -> JoinRule.Knock
}
}