[Architecture] Introduce EntryPoint and use createNode for ParentNode too
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54 changed files with 674 additions and 164 deletions
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@ -0,0 +1,25 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.architecture
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import com.bumble.appyx.core.modality.BuildContext
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import com.bumble.appyx.core.node.Node
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import com.bumble.appyx.core.plugin.Plugin
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interface EntryPoint {
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fun node(parentNode: Node, buildContext: BuildContext, plugins: List<Plugin> = emptyList()): Node
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}
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@ -16,14 +16,24 @@
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package io.element.android.libraries.architecture
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import android.content.Context
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import com.bumble.appyx.core.modality.BuildContext
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import com.bumble.appyx.core.node.Node
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import com.bumble.appyx.core.plugin.Plugin
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inline fun <reified NODE : Node> Node.createNode(context: BuildContext, plugins: List<Plugin> = emptyList()): NODE {
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val nodeClass = NODE::class.java
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val bindings: NodeFactoriesBindings = bindings()
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val nodeFactoryMap = bindings.nodeFactories()
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return bindings.createNode(context, plugins)
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}
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inline fun <reified NODE : Node> Context.createNode(context: BuildContext, plugins: List<Plugin> = emptyList()): NODE {
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val bindings: NodeFactoriesBindings = bindings()
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return bindings.createNode(context, plugins)
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}
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inline fun <reified NODE : Node> NodeFactoriesBindings.createNode(context: BuildContext, plugins: List<Plugin> = emptyList()): NODE {
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val nodeClass = NODE::class.java
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val nodeFactoryMap = nodeFactories()
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val nodeFactory = nodeFactoryMap[nodeClass] ?: error("Cannot find NodeFactory for ${nodeClass.name}.")
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@Suppress("UNCHECKED_CAST")
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@ -0,0 +1,36 @@
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/*
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* Copyright (c) 2023 New Vector Ltd
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package io.element.android.libraries.architecture
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import com.bumble.appyx.core.node.Node
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import com.bumble.appyx.core.plugin.Plugin
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import com.bumble.appyx.core.plugin.plugins
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import kotlin.properties.ReadOnlyProperty
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interface NodeInputs
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interface NodeInputsProvider<I : NodeInputs> : Plugin {
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fun inputs(): I
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}
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inline fun <reified I : NodeInputs> nodeInputsProvider(inputs: I) = object : NodeInputsProvider<I> {
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override fun inputs() = inputs
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}
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fun <I : NodeInputs> nodeInputs() = ReadOnlyProperty<Node, I> { thisRef, _ ->
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thisRef.plugins<NodeInputsProvider<I>>().first().inputs()
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}
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@ -57,7 +57,7 @@ fun ElementTheme(
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) {
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val systemUiController = rememberSystemUiController()
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val useDarkIcons = !darkTheme
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val currentColor = remember { if (darkTheme) darkColors else lightColors }
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val currentColor = remember(darkTheme) { if (darkTheme) darkColors else lightColors }
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val colorScheme = when {
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dynamicColor && Build.VERSION.SDK_INT >= Build.VERSION_CODES.S -> {
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val context = LocalContext.current
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