Always render either "Not encrypted" or "Encrypted" badge in the room detail screen.

This commit is contained in:
Benoit Marty 2025-01-30 11:01:05 +01:00
parent f29846189c
commit f5f66e6c60
2 changed files with 8 additions and 8 deletions

View file

@ -48,12 +48,10 @@ data class RoomDetailsState(
val eventSink: (RoomDetailsEvent) -> Unit
) {
val roomBadges = buildList {
if (isEncrypted || isPublic) {
if (isEncrypted) {
add(RoomBadge.ENCRYPTED)
} else {
add(RoomBadge.NOT_ENCRYPTED)
}
if (isEncrypted) {
add(RoomBadge.ENCRYPTED)
} else {
add(RoomBadge.NOT_ENCRYPTED)
}
if (isPublic) {
add(RoomBadge.PUBLIC)